#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { half4 colorGreen; half4 colorRed; array testArray; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; float one = _uniforms.testArray[0]; float two = _uniforms.testArray[1]; float three = _uniforms.testArray[2]; half four = half(_uniforms.testArray[3]); half five = half(_uniforms.testArray[4]); _out.sk_FragColor = fma(one, two, three) == 5.0 && fma(half(three), four, five) == 17.0h ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }