cbuffer _UniformBuffer : register(b0, space0) { row_major float4x4 _7_testMatrix4x4 : packoffset(c0); float4 _7_colorGreen : packoffset(c4); float4 _7_colorRed : packoffset(c5); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _22) { float4 inputA = _7_testMatrix4x4[0]; float4 inputB = _7_testMatrix4x4[1]; float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f); bool _56 = false; if ((_7_testMatrix4x4[0].x * _7_testMatrix4x4[1].x) == 5.0f) { _56 = dot(_7_testMatrix4x4[0].xy, _7_testMatrix4x4[1].xy) == 17.0f; } else { _56 = false; } bool _64 = false; if (_56) { _64 = dot(_7_testMatrix4x4[0].xyz, _7_testMatrix4x4[1].xyz) == 38.0f; } else { _64 = false; } bool _69 = false; if (_64) { _69 = dot(_7_testMatrix4x4[0], _7_testMatrix4x4[1]) == 70.0f; } else { _69 = false; } bool _73 = false; if (_69) { _73 = true; } else { _73 = false; } bool _76 = false; if (_73) { _76 = true; } else { _76 = false; } bool _79 = false; if (_76) { _79 = true; } else { _79 = false; } bool _82 = false; if (_79) { _82 = true; } else { _82 = false; } float4 _83 = 0.0f.xxxx; if (_82) { _83 = _7_colorGreen; } else { _83 = _7_colorRed; } return _83; } void frag_main() { float2 _18 = 0.0f.xx; sk_FragColor = main(_18); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }