#include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wall" #endif using namespace metal; struct Uniforms { float4 testInputs; half4 colorGreen; half4 colorRed; }; struct Inputs { }; struct Outputs { half4 sk_FragColor [[color(0)]]; }; fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { Outputs _out; (void)_out; const float4 expected = float4(-71.61973, 0.0, 42.9718361, 128.915512); const float4 allowedDelta = float4(0.05); _out.sk_FragColor = ((abs(((_uniforms.testInputs.x) * 57.2957795) - -71.61973) < 0.05 && all((abs(((_uniforms.testInputs.xy) * 57.2957795) - float2(-71.61973, 0.0)) < float2(0.05)))) && all((abs(((_uniforms.testInputs.xyz) * 57.2957795) - float3(-71.61973, 0.0, 42.9718361)) < float3(0.05)))) && all((abs(((_uniforms.testInputs) * 57.2957795) - expected) < allowedDelta)) ? _uniforms.colorGreen : _uniforms.colorRed; return _out; }