cbuffer _UniformBuffer : register(b0, space0) { float2 _9_ah : packoffset(c0); float2 _9_bh : packoffset(c0.z); float2 _9_af : packoffset(c1); float2 _9_bf : packoffset(c1.z); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float cross_length_2d_hh2h2(float2 _23, float2 _24) { return determinant(float2x2(_23, _24)); } float cross_length_2d_ff2f2(float2 _15, float2 _16) { return determinant(float2x2(_15, _16)); } void frag_main() { float2 _38 = _9_ah; float2 _42 = _9_bh; sk_FragColor.x = cross_length_2d_hh2h2(_38, _42); float2 _49 = _9_af; float2 _53 = _9_bf; sk_FragColor.y = cross_length_2d_ff2f2(_49, _53); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }