cbuffer _UniformBuffer : register(b0, space0) { float4 _7_testInputs : packoffset(c0); float4 _7_colorGreen : packoffset(c1); float4 _7_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _21) { float4 _36 = (_7_testInputs * 100.0f) + 200.0f.xxxx; uint4 _45 = uint4(uint(_36.x), uint(_36.y), uint(_36.z), uint(_36.w)); uint4 uintValues = _45; uint4 expectedA = uint4(100u, 200u, 275u, 300u); uint4 expectedB = uint4(100u, 200u, 250u, 425u); uint _59 = _45.x; bool _72 = false; if (clamp(_59, 100u, 300u) == 100u) { uint2 _63 = clamp(_45.xy, uint2(100u, 100u), uint2(300u, 300u)); _72 = all(bool2(_63.x == uint4(100u, 200u, 275u, 300u).xy.x, _63.y == uint4(100u, 200u, 275u, 300u).xy.y)); } else { _72 = false; } bool _84 = false; if (_72) { uint3 _75 = clamp(_45.xyz, uint3(100u, 100u, 100u), uint3(300u, 300u, 300u)); _84 = all(bool3(_75.x == uint4(100u, 200u, 275u, 300u).xyz.x, _75.y == uint4(100u, 200u, 275u, 300u).xyz.y, _75.z == uint4(100u, 200u, 275u, 300u).xyz.z)); } else { _84 = false; } bool _93 = false; if (_84) { uint4 _87 = clamp(_45, uint4(100u, 100u, 100u, 100u), uint4(300u, 300u, 300u, 300u)); _93 = all(bool4(_87.x == uint4(100u, 200u, 275u, 300u).x, _87.y == uint4(100u, 200u, 275u, 300u).y, _87.z == uint4(100u, 200u, 275u, 300u).z, _87.w == uint4(100u, 200u, 275u, 300u).w)); } else { _93 = false; } bool _97 = false; if (_93) { _97 = true; } else { _97 = false; } bool _104 = false; if (_97) { _104 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 275u, 300u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 275u, 300u).xy.y)); } else { _104 = false; } bool _111 = false; if (_104) { _111 = all(bool3(uint3(100u, 200u, 275u).x == uint4(100u, 200u, 275u, 300u).xyz.x, uint3(100u, 200u, 275u).y == uint4(100u, 200u, 275u, 300u).xyz.y, uint3(100u, 200u, 275u).z == uint4(100u, 200u, 275u, 300u).xyz.z)); } else { _111 = false; } bool _114 = false; if (_111) { _114 = true; } else { _114 = false; } bool _119 = false; if (_114) { _119 = clamp(_59, 100u, 300u) == 100u; } else { _119 = false; } bool _131 = false; if (_119) { uint2 _122 = clamp(_45.xy, uint2(100u, 0u), uint2(300u, 400u)); _131 = all(bool2(_122.x == uint4(100u, 200u, 250u, 425u).xy.x, _122.y == uint4(100u, 200u, 250u, 425u).xy.y)); } else { _131 = false; } bool _141 = false; if (_131) { uint3 _134 = clamp(_45.xyz, uint3(100u, 0u, 0u), uint3(300u, 400u, 250u)); _141 = all(bool3(_134.x == uint4(100u, 200u, 250u, 425u).xyz.x, _134.y == uint4(100u, 200u, 250u, 425u).xyz.y, _134.z == uint4(100u, 200u, 250u, 425u).xyz.z)); } else { _141 = false; } bool _150 = false; if (_141) { uint4 _144 = clamp(_45, uint4(100u, 0u, 0u, 300u), uint4(300u, 400u, 250u, 500u)); _150 = all(bool4(_144.x == uint4(100u, 200u, 250u, 425u).x, _144.y == uint4(100u, 200u, 250u, 425u).y, _144.z == uint4(100u, 200u, 250u, 425u).z, _144.w == uint4(100u, 200u, 250u, 425u).w)); } else { _150 = false; } bool _153 = false; if (_150) { _153 = true; } else { _153 = false; } bool _159 = false; if (_153) { _159 = all(bool2(uint2(100u, 200u).x == uint4(100u, 200u, 250u, 425u).xy.x, uint2(100u, 200u).y == uint4(100u, 200u, 250u, 425u).xy.y)); } else { _159 = false; } bool _166 = false; if (_159) { _166 = all(bool3(uint3(100u, 200u, 250u).x == uint4(100u, 200u, 250u, 425u).xyz.x, uint3(100u, 200u, 250u).y == uint4(100u, 200u, 250u, 425u).xyz.y, uint3(100u, 200u, 250u).z == uint4(100u, 200u, 250u, 425u).xyz.z)); } else { _166 = false; } bool _169 = false; if (_166) { _169 = true; } else { _169 = false; } float4 _170 = 0.0f.xxxx; if (_169) { _170 = _7_colorGreen; } else { _170 = _7_colorRed; } return _170; } void frag_main() { float2 _17 = 0.0f.xx; sk_FragColor = main(_17); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }