685 instructions [immutable slots] i0 = 0x40C00000 (6.0) i1 = 0x40C00000 (6.0) i2 = 0x40E00000 (7.0) i3 = 0x41000000 (8.0) i4 = 0x40E00000 (7.0) i5 = 0x41100000 (9.0) i6 = 0x41100000 (9.0) i7 = 0x41100000 (9.0) i8 = 0x41100000 (9.0) i9 = 0x41100000 (9.0) i10 = 0x41200000 (10.0) i11 = 0x41200000 (10.0) i12 = 0x40C00000 (6.0) i13 = 0x40C00000 (6.0) i14 = 0x40C00000 (6.0) i15 = 0x41200000 (10.0) i16 = 0x40400000 (3.0) i17 = 0x40400000 (3.0) i18 = 0x40C00000 (6.0) i19 = 0x41200000 (10.0) i20 = 0xC0E00000 (-7.0) i21 = 0xC1100000 (-9.0) i22 = 0xC1100000 (-9.0) i23 = 0xC1100000 (-9.0) i24 = 0x41000000 (8.0) i25 = 0x41000000 (8.0) i26 = 0x40C00000 (6.0) i27 = 0x41200000 (10.0) i28 = 0x40000000 (2.0) i29 = 0x3F800000 (1.0) i30 = 0x3F000000 (0.5) i31 = 0x3E800000 (0.25) i32 = 0x00000006 (8.407791e-45) i33 = 0x00000006 (8.407791e-45) i34 = 0x00000007 (9.809089e-45) i35 = 0x00000008 (1.121039e-44) i36 = 0x00000007 (9.809089e-45) i37 = 0x00000009 (1.261169e-44) i38 = 0x00000009 (1.261169e-44) i39 = 0x00000009 (1.261169e-44) i40 = 0x00000009 (1.261169e-44) i41 = 0x00000009 (1.261169e-44) i42 = 0x0000000A (1.401298e-44) i43 = 0x0000000A (1.401298e-44) i44 = 0x00000006 (8.407791e-45) i45 = 0x00000006 (8.407791e-45) i46 = 0x00000006 (8.407791e-45) i47 = 0x0000000A (1.401298e-44) i48 = 0x00000003 (4.203895e-45) i49 = 0x00000003 (4.203895e-45) i50 = 0x00000006 (8.407791e-45) i51 = 0x0000000A (1.401298e-44) i52 = 0xFFFFFFF9 i53 = 0xFFFFFFF7 i54 = 0xFFFFFFF7 i55 = 0xFFFFFFF7 i56 = 0x00000008 (1.121039e-44) i57 = 0x00000008 (1.121039e-44) i58 = 0x00000006 (8.407791e-45) i59 = 0x0000000A (1.401298e-44) i60 = 0x000000C8 (2.802597e-43) i61 = 0x00000064 (1.401298e-43) i62 = 0x00000032 (7.006492e-44) i63 = 0x00000019 (3.503246e-44) store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true copy_constant _0_ok = 0xFFFFFFFF copy_4_immutables_unmasked _1_x = i0..3 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i0..3 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i4..7 [0x40E00000 (7.0), 0x41100000 (9.0), 0x41100000 (9.0), 0x41100000 (9.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i4..7 [0x40E00000 (7.0), 0x41100000 (9.0), 0x41100000 (9.0), 0x41100000 (9.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i8..11 [0x41100000 (9.0), 0x41100000 (9.0), 0x41200000 (10.0), 0x41200000 (10.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i8..11 [0x41100000 (9.0), 0x41100000 (9.0), 0x41200000 (10.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_3_constants _1_x(0..2) = 0x40C00000 (6.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i12..15 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40C00000 (6.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_2_constants _1_x(0..1) = 0x40400000 (3.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i16..19 [0x40400000 (3.0), 0x40400000 (3.0), 0x40C00000 (6.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _1_x = 0x40C00000 (6.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0x40C00000 (6.0) cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i0..3 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i0..3 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40E00000 (7.0), 0x41000000 (8.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i20..23 [0xC0E00000 (-7.0), 0xC1100000 (-9.0), 0xC1100000 (-9.0), 0xC1100000 (-9.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i20..23 [0xC0E00000 (-7.0), 0xC1100000 (-9.0), 0xC1100000 (-9.0), 0xC1100000 (-9.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i8..11 [0x41100000 (9.0), 0x41100000 (9.0), 0x41200000 (10.0), 0x41200000 (10.0)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i8..11 [0x41100000 (9.0), 0x41100000 (9.0), 0x41200000 (10.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_3_constants _1_x(0..2) = 0x40C00000 (6.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i12..15 [0x40C00000 (6.0), 0x40C00000 (6.0), 0x40C00000 (6.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_2_constants _1_x(0..1) = 0x41000000 (8.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i24..27 [0x41000000 (8.0), 0x41000000 (8.0), 0x40C00000 (6.0), 0x41200000 (10.0)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_4_immutables_unmasked _1_x = i28..31 [0x40000000 (2.0), 0x3F800000 (1.0), 0x3F000000 (0.5), 0x3E800000 (0.25)] copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) copy_4_immutables_unmasked $5..8 = i28..31 [0x40000000 (2.0), 0x3F800000 (1.0), 0x3F000000 (0.5), 0x3E800000 (0.25)] cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _1_x = 0x40C00000 (6.0) copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0x40C00000 (6.0) cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_uniform _2_unknown = unknownInput copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _1_x = 0 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0 cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants $0..3 = 0 copy_slot_unmasked $4 = _2_unknown swizzle_4 $4..7 = ($4..7).xxxx div_4_floats $0..3 /= $4..7 copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0 cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _1_x = 0 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0 cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants $0..3 = 0 copy_slot_unmasked $4 = _2_unknown swizzle_4 $4..7 = ($4..7).xxxx div_4_floats $0..3 /= $4..7 copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0 cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 splat_4_constants _1_x = 0 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_slot_unmasked $4 = _1_x(3) splat_4_constants $5..8 = 0 cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 splat_4_constants $4..7 = 0x3F800000 (1.0) add_4_floats $0..3 += $4..7 copy_4_slots_unmasked _1_x = $0..3 splat_4_constants $4..7 = 0x3F800000 (1.0) sub_4_floats $0..3 -= $4..7 copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 copy_slot_unmasked $0 = _2_unknown swizzle_4 $0..3 = ($0..3).xxxx copy_4_slots_unmasked _1_x = $0..3 splat_4_constants $4..7 = 0x3F800000 (1.0) add_4_floats $0..3 += $4..7 copy_4_slots_unmasked _1_x = $0..3 splat_4_constants $4..7 = 0x3F800000 (1.0) sub_4_floats $0..3 -= $4..7 copy_4_slots_unmasked _1_x = $0..3 copy_4_slots_unmasked $0..3 = _0_ok, _1_x(0..2) copy_2_slots_unmasked $4..5 = _1_x(3), _2_unknown swizzle_4 $5..8 = ($5..8).xxxx cmpeq_4_floats $1..4 = equal($1..4, $5..8) bitwise_and_2_ints $1..2 &= $3..4 bitwise_and_int $1 &= $2 bitwise_and_int $0 &= $1 copy_slot_unmasked _0_ok = $0 store_condition_mask $12 = CondMask copy_slot_unmasked $13 = _0_ok copy_constant $0 = 0 merge_condition_mask CondMask = $12 & $13 branch_if_no_lanes_active branch_if_no_lanes_active +347 (label 1 at #681) copy_constant ok = 0xFFFFFFFF copy_4_immutables_unmasked x = i32..35 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000007 (9.809089e-45), 0x00000008 (1.121039e-44)] copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i32..35 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000007 (9.809089e-45), 0x00000008 (1.121039e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i36..39 [0x00000007 (9.809089e-45), 0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44)] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i36..39 [0x00000007 (9.809089e-45), 0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i40..43 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x0000000A (1.401298e-44), 0x0000000A (1.401298e-44)] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i40..43 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x0000000A (1.401298e-44), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_3_constants $1..3 = 0x00000006 (8.407791e-45) copy_3_slots_masked x(0..2) = Mask($1..3) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i44..47 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_2_constants $1..2 = 0x00000003 (4.203895e-45) copy_2_slots_masked x(0..1) = Mask($1..2) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i48..51 [0x00000003 (4.203895e-45), 0x00000003 (4.203895e-45), 0x00000006 (8.407791e-45), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0x00000006 (8.407791e-45) copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0x00000006 (8.407791e-45) cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i32..35 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000007 (9.809089e-45), 0x00000008 (1.121039e-44)] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i32..35 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000007 (9.809089e-45), 0x00000008 (1.121039e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i52..55 [0xFFFFFFF9, 0xFFFFFFF7, 0xFFFFFFF7, 0xFFFFFFF7] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i52..55 [0xFFFFFFF9, 0xFFFFFFF7, 0xFFFFFFF7, 0xFFFFFFF7] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i40..43 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x0000000A (1.401298e-44), 0x0000000A (1.401298e-44)] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i40..43 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x0000000A (1.401298e-44), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_3_constants $1..3 = 0x00000006 (8.407791e-45) copy_3_slots_masked x(0..2) = Mask($1..3) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i44..47 [0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x00000006 (8.407791e-45), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_2_constants $1..2 = 0x00000008 (1.121039e-44) copy_2_slots_masked x(0..1) = Mask($1..2) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i56..59 [0x00000008 (1.121039e-44), 0x00000008 (1.121039e-44), 0x00000006 (8.407791e-45), 0x0000000A (1.401298e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_4_immutables_unmasked $1..4 = i60..63 [0x000000C8 (2.802597e-43), 0x00000064 (1.401298e-43), 0x00000032 (7.006492e-44), 0x00000019 (3.503246e-44)] copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) copy_4_immutables_unmasked $6..9 = i60..63 [0x000000C8 (2.802597e-43), 0x00000064 (1.401298e-43), 0x00000032 (7.006492e-44), 0x00000019 (3.503246e-44)] cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0x00000006 (8.407791e-45) copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0x00000006 (8.407791e-45) cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_uniform $1 = unknownInput cast_to_int_from_float $1 = FloatToInt($1) copy_slot_unmasked unknown = $1 swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0 cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0 copy_slot_unmasked $5 = unknown swizzle_4 $5..8 = ($5..8).xxxx div_4_ints $1..4 /= $5..8 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0 cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown stack_rewind swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0 cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0 copy_slot_unmasked $5 = unknown swizzle_4 $5..8 = ($5..8).xxxx div_4_ints $1..4 /= $5..8 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0 cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) splat_4_constants $1..4 = 0 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_slot_unmasked $5 = x(3) splat_4_constants $6..9 = 0 cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) splat_4_constants $5..8 = 0x00000001 (1.401298e-45) add_4_ints $1..4 += $5..8 copy_4_slots_masked x = Mask($1..4) splat_4_constants $5..8 = 0x00000001 (1.401298e-45) sub_4_ints $1..4 -= $5..8 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) copy_slot_unmasked $1 = unknown swizzle_4 $1..4 = ($1..4).xxxx copy_4_slots_masked x = Mask($1..4) splat_4_constants $5..8 = 0x00000001 (1.401298e-45) add_4_ints $1..4 += $5..8 copy_4_slots_masked x = Mask($1..4) splat_4_constants $5..8 = 0x00000001 (1.401298e-45) sub_4_ints $1..4 -= $5..8 copy_4_slots_masked x = Mask($1..4) copy_4_slots_unmasked $1..4 = ok, x(0..2) copy_2_slots_unmasked $5..6 = x(3), unknown swizzle_4 $6..9 = ($6..9).xxxx cmpeq_4_ints $2..5 = equal($2..5, $6..9) bitwise_and_2_ints $2..3 &= $4..5 bitwise_and_int $2 &= $3 bitwise_and_int $1 &= $2 copy_slot_masked ok = Mask($1) label label 0x00000002 copy_slot_masked $0 = Mask($1) label label 0x00000001 load_condition_mask CondMask = $12 swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3