38 instructions [immutable slots] i0 = 0xFFFFFFFF i1 = 0x00000001 (1.401298e-45) i2 = 0x00000002 (2.802597e-45) store_src_rg coords = src.rg init_lane_masks CondMask = LoopMask = RetMask = true store_condition_mask $12 = CondMask store_condition_mask $19 = CondMask copy_constant $20 = 0xFFFFFFFF copy_constant $13 = 0 merge_condition_mask CondMask = $19 & $20 branch_if_no_lanes_active branch_if_no_lanes_active +20 (label 2 at #28) copy_constant ok = 0xFFFFFFFF copy_slot_unmasked $14 = ok copy_constant $15 = 0x00000001 (1.401298e-45) mul_imm_int $15 *= 0xFFFFFFFF copy_constant $16 = 0x00000001 (1.401298e-45) add_imm_int $16 += 0x00000001 mul_imm_int $15 *= 0xFFFFFFFF mul_imm_int $16 *= 0xFFFFFFFF copy_constant $17 = 0x00000001 (1.401298e-45) add_imm_int $17 += 0xFFFFFFFE copy_constant $18 = 0x00000002 (2.802597e-45) mul_imm_int $17 *= 0xFFFFFFFF mul_imm_int $18 *= 0xFFFFFFFF cmpeq_2_ints $15..16 = equal($15..16, $17..18) bitwise_and_int $15 &= $16 bitwise_and_int $14 &= $15 copy_slot_masked ok = Mask($14) label label 0x00000003 copy_slot_masked $13 = Mask($14) label label 0x00000002 load_condition_mask CondMask = $19 copy_constant $0 = 0 merge_condition_mask CondMask = $12 & $13 branch_if_no_lanes_active branch_if_no_lanes_active +4 (label 1 at #36) copy_constant $1 = 0xFFFFFFFF label label 0x00000004 copy_slot_masked $0 = Mask($1) label label 0x00000001 load_condition_mask CondMask = $12 swizzle_4 $0..3 = ($0..3).xxxx copy_4_uniforms $4..7 = colorRed copy_4_uniforms $8..11 = colorGreen mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) load_src src.rgba = $0..3