### Compilation failed: error: 1: pipeline inputs not permitted in compute shaders layout(set=0, binding=0) in int x; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 2: pipeline outputs not permitted in compute shaders layout(set=0, binding=1) out float4 y; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 3: pipeline inputs not permitted in compute shaders layout(set=0, binding=2) in int[5] z; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 4: pipeline inputs not permitted in compute shaders layout(set=0, binding=3) inout float w; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 5: unsized arrays are not permitted here layout(set=0, binding=4) out int[] a; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 5: pipeline outputs not permitted in compute shaders layout(set=0, binding=4) out int[] a; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 5: 'out' variables may not have unsized array type layout(set=0, binding=4) out int[] a; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 6: unsized arrays are not permitted here layout(set=0, binding=5) in int[] b; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 6: pipeline inputs not permitted in compute shaders layout(set=0, binding=5) in int[] b; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 6: 'in' variables may not have unsized array type layout(set=0, binding=5) in int[] b; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ error: 7: pipeline inputs not permitted in compute shaders layout(set=0, binding=6) in blockOne { ^^^^^^^^ error: 10: pipeline outputs not permitted in compute shaders layout(set=0, binding=5) out blockTwo { ^^^^^^^^ 12 errors