cbuffer _UniformBuffer : register(b0, space0) { float4 _8_src : packoffset(c0); float4 _8_dst : packoffset(c1); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float blend_overlay_component_Qhh2h2(float2 _14, float2 _15) { float _25 = 0.0f; if ((2.0f * _15.x) <= _15.y) { _25 = (2.0f * _14.x) * _15.x; } else { _25 = (_14.y * _15.y) - ((2.0f * (_15.y - _15.x)) * (_14.y - _14.x)); } return _25; } void frag_main() { float2 _66 = _8_src.xw; float2 _71 = _8_dst.xw; float2 _76 = _8_src.yw; float2 _80 = _8_dst.yw; float2 _85 = _8_src.zw; float2 _89 = _8_dst.zw; float4 _RESERVED_IDENTIFIER_FIXUP_0_result = float4(blend_overlay_component_Qhh2h2(_66, _71), blend_overlay_component_Qhh2h2(_76, _80), blend_overlay_component_Qhh2h2(_85, _89), _8_src.w + ((1.0f - _8_src.w) * _8_dst.w)); float4 _105 = _RESERVED_IDENTIFIER_FIXUP_0_result; float3 _125 = _105.xyz + ((_8_dst.xyz * (1.0f - _8_src.w)) + (_8_src.xyz * (1.0f - _8_dst.w))); float4 _126 = _RESERVED_IDENTIFIER_FIXUP_0_result; float4 _127 = float4(_125.x, _125.y, _125.z, _126.w); _RESERVED_IDENTIFIER_FIXUP_0_result = _127; sk_FragColor = _127; } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }