static constexpr char SKSL_MINIFIED_sksl_compute[] = "layout(builtin=24)in uint3 sk_NumWorkgroups;layout(builtin=26)in uint3 sk_WorkgroupID" ";layout(builtin=27)in uint3 sk_LocalInvocationID;layout(builtin=28)in uint3" " sk_GlobalInvocationID;layout(builtin=29)in uint sk_LocalInvocationIndex;struct" " IndirectDispatchArgs{int x;int y;int z;};$pure half4 textureRead($readableTexture2D" ",uint2);void textureWrite($writableTexture2D,uint2,half4);$pure uint textureWidth" "($genTexture2D);$pure uint textureHeight($genTexture2D);void workgroupBarrier" "();void storageBarrier();";