# DO NOT EDIT: This is a generated file. # See //bazel/exporter_tool/README.md for more information. # # The sources of truth are: # //include/effects/BUILD.bazel # //src/effects/BUILD.bazel # //src/effects/colorfilters/BUILD.bazel # //src/shaders/gradients/BUILD.bazel # To update this file, run make -C bazel generate_gni _src = get_path_info("../src", "abspath") _include = get_path_info("../include", "abspath") # Generated by Bazel rule //include/effects:public_hdrs skia_effects_public = [ "$_include/effects/Sk1DPathEffect.h", "$_include/effects/Sk2DPathEffect.h", "$_include/effects/SkBlenders.h", "$_include/effects/SkBlurMaskFilter.h", "$_include/effects/SkColorMatrix.h", "$_include/effects/SkColorMatrixFilter.h", "$_include/effects/SkCornerPathEffect.h", "$_include/effects/SkDashPathEffect.h", "$_include/effects/SkDiscretePathEffect.h", "$_include/effects/SkGradientShader.h", "$_include/effects/SkHighContrastFilter.h", "$_include/effects/SkLumaColorFilter.h", "$_include/effects/SkOverdrawColorFilter.h", "$_include/effects/SkPerlinNoiseShader.h", "$_include/effects/SkRuntimeEffect.h", "$_include/effects/SkShaderMaskFilter.h", "$_include/effects/SkTableMaskFilter.h", "$_include/effects/SkTrimPathEffect.h", ] # List generated by Bazel rules: # //src/effects:effects_hdrs # //src/effects:effects_srcs # //src/shaders/gradients:gradient_hdrs # //src/shaders/gradients:gradient_srcs skia_effects_sources = [ "$_src/effects/Sk1DPathEffect.cpp", "$_src/effects/Sk2DPathEffect.cpp", "$_src/effects/SkBlenders.cpp", "$_src/effects/SkColorMatrix.cpp", "$_src/effects/SkColorMatrixFilter.cpp", "$_src/effects/SkCornerPathEffect.cpp", "$_src/effects/SkDashImpl.h", "$_src/effects/SkDashPathEffect.cpp", "$_src/effects/SkDiscretePathEffect.cpp", "$_src/effects/SkEmbossMask.cpp", "$_src/effects/SkEmbossMask.h", "$_src/effects/SkEmbossMaskFilter.cpp", "$_src/effects/SkEmbossMaskFilter.h", "$_src/effects/SkHighContrastFilter.cpp", "$_src/effects/SkShaderMaskFilterImpl.cpp", "$_src/effects/SkShaderMaskFilterImpl.h", "$_src/effects/SkTableMaskFilter.cpp", "$_src/effects/SkTrimPE.h", "$_src/effects/SkTrimPathEffect.cpp", "$_src/shaders/gradients/SkConicalGradient.cpp", "$_src/shaders/gradients/SkConicalGradient.h", "$_src/shaders/gradients/SkGradientBaseShader.cpp", "$_src/shaders/gradients/SkGradientBaseShader.h", "$_src/shaders/gradients/SkLinearGradient.cpp", "$_src/shaders/gradients/SkLinearGradient.h", "$_src/shaders/gradients/SkRadialGradient.cpp", "$_src/shaders/gradients/SkRadialGradient.h", "$_src/shaders/gradients/SkSweepGradient.cpp", "$_src/shaders/gradients/SkSweepGradient.h", ] # List generated by Bazel rules: # //src/effects/colorfilters:colorfilter_srcs # //src/effects/colorfilters:colorfilter_hdrs skia_colorfilters_sources = [ "$_src/effects/colorfilters/SkBlendModeColorFilter.cpp", "$_src/effects/colorfilters/SkBlendModeColorFilter.h", "$_src/effects/colorfilters/SkColorFilterBase.cpp", "$_src/effects/colorfilters/SkColorFilterBase.h", "$_src/effects/colorfilters/SkColorSpaceXformColorFilter.cpp", "$_src/effects/colorfilters/SkColorSpaceXformColorFilter.h", "$_src/effects/colorfilters/SkComposeColorFilter.cpp", "$_src/effects/colorfilters/SkComposeColorFilter.h", "$_src/effects/colorfilters/SkGaussianColorFilter.cpp", "$_src/effects/colorfilters/SkGaussianColorFilter.h", "$_src/effects/colorfilters/SkMatrixColorFilter.cpp", "$_src/effects/colorfilters/SkMatrixColorFilter.h", "$_src/effects/colorfilters/SkRuntimeColorFilter.cpp", "$_src/effects/colorfilters/SkRuntimeColorFilter.h", "$_src/effects/colorfilters/SkTableColorFilter.cpp", "$_src/effects/colorfilters/SkTableColorFilter.h", "$_src/effects/colorfilters/SkWorkingFormatColorFilter.cpp", "$_src/effects/colorfilters/SkWorkingFormatColorFilter.h", ]