uniform half4 colorGreen, colorRed; half4 main(float2 coords) { // Verify that side effects in the not-taken side of a ternary do not occur. half x = 1, y = 1; (x == y) ? (x += 1) : (y += 1); // TRUE, x=2 y=1 (x == y) ? (x += 3) : (y += 3); // FALSE, x=2 y=4 (x < y) ? (x += 5) : (y += 5); // TRUE, x=7 y=4 (y >= x) ? (x += 9) : (y += 9); // FALSE, x=7 y=13 (x != y) ? (x += 1) : (y ); // TRUE, x=8 y=13 (x == y) ? (x += 2) : (y ); // FALSE, x=8 y=13 (x != y) ? (x ) : (y += 3); // TRUE, x=8 y=13 (x == y) ? (x ) : (y += 4); // FALSE, x=8 y=17 // Verify that side effects in the test-condition of a ternary always occur before the if-true // and if-false expressions are evaluated. bool b = true; bool c = (b = false) ? false : b; return c ? colorRed : (x == 8 && y == 17) ? colorGreen : colorRed; }