// Valid declarations: layout(webgpu, set=0, binding=0) uniform ubo1 { float a; }; // valid layout(webgpu, set=0, binding=0) buffer ssbo { float b; }; // valid layout(webgpu, rgba32f, set=0, texture=0) readonly texture2D rtexture1; // valid layout(webgpu, rgba32f, set=0, texture=0) writeonly texture2D wtexture1; // valid layout(webgpu, set=0, texture=0, sampler=0) sampler2D sampler1; // valid // TODO(skia:14023): This should require 'texture' once the WGSL backend supports it layout(webgpu, rgba32f, set=0, binding=0) readonly texture2D rtexture2; // valid layout(webgpu, rgba32f, set=0, binding=0) writeonly texture2D wtexture2; // valid // TODO(skia:14023): This should require 'texture' and 'sampler' once the WGSL backend supports it layout(webgpu, set=0, binding=0) sampler2D sampler2; // valid // Invalid declarations: layout(webgpu, rgba32f, set=0, sampler=0) readonly texture2D rtexture3; // invalid (has sampler) layout(webgpu, rgba32f, set=0, sampler=0) writeonly texture2D wtexture3; // invalid (has sampler) layout(webgpu, set=0, texture=0) readonly texture2D rtexture4; // invalid (no pixformat) layout(webgpu, set=0, texture=0) writeonly texture2D wtexture4; // invalid (no pixformat) layout(webgpu, set=0, binding=0, texture=0, sampler=0) sampler2D sampler3; // invalid layout(webgpu, set=0, texture=0, sampler=0) uniform ubo2 { float c; }; // invalid /*%%* layout qualifier 'sampler' is not permitted here layout qualifier 'sampler' is not permitted here storage textures must declare a pixel format storage textures must declare a pixel format 'binding' modifier cannot coexist with 'texture'/'sampler' layout qualifier 'texture' is not permitted here layout qualifier 'sampler' is not permitted here *%%*/