/* * Copyright 2019 Google LLC. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ syntax = "proto2"; package private_join_and_compute; import "private_join_and_compute/match.proto"; // Client Messages message PrivateIntersectionSumClientMessage { oneof message_content { StartProtocolRequest start_protocol_request = 1; ClientRoundOne client_round_one = 2; } // For initiating the protocol. message StartProtocolRequest {} // Message containing the client's set encrypted under the client's keys, and // the server's set re-encrypted with the client's key, and shuffled. message ClientRoundOne { optional bytes public_key = 1; optional EncryptedSet encrypted_set = 2; optional EncryptedSet reencrypted_set = 3; } } // Server Messages. message PrivateIntersectionSumServerMessage { oneof message_content { ServerRoundOne server_round_one = 1; ServerRoundTwo server_round_two = 2; } message ServerRoundOne { optional EncryptedSet encrypted_set = 1; } message ServerRoundTwo { optional int64 intersection_size = 1; optional bytes encrypted_sum = 2; } }