# Copyright © 2017 Jon Turney # SPDX-License-Identifier: MIT # library for native GL on macos files_libappleglx = files( 'apple_cgl.c', 'apple_cgl.h', 'appledri.c', 'appledri.h', 'appledristr.h', 'apple_glapi.c', 'apple_glx.c', 'apple_glx_context.c', 'apple_glx_context.h', 'apple_glx_drawable.c', 'apple_glx_drawable.h', 'apple_glx.h', 'apple_glx_log.c', 'apple_glx_log.h', 'apple_glx_pbuffer.c', 'apple_glx_pixmap.c', 'apple_glx_surface.c', 'apple_visual.c', 'apple_visual.h', 'apple_xgl_api.h', 'apple_xgl_api_read.c', 'apple_xgl_api_stereo.c', 'apple_xgl_api_viewport.c', 'glx_empty.c', ) dep_xplugin = null_dep if with_dri_platform == 'apple' dep_xplugin = meson.get_compiler('c').find_library('Xplugin') endif libappleglx = static_library( 'glxapple', [files_libappleglx, glapitable_h], include_directories: [inc_mesa, inc_glx, inc_src, inc_include, inc_glapi, inc_gallium, inc_loader], dependencies: [dep_xext, dep_xplugin], gnu_symbol_visibility : 'hidden', build_by_default: false, )