ext_texture_env.* spec@arb_shader_image_load_store.* spec@arb_gpu_shader_fp64@execution@glsl-fs-loop-unroll-mul-fp64 .*@execution@vs_in.* # Kopper regression glx@glx-tfp spec@egl_nok_texture_from_pixmap@basic # Exclude GLX tests. glx@glx.* # Tests below timeout most of the time. KHR-GL46.copy_image.functional KHR-GL46.texture_swizzle.smoke KHR-GL46.texture_swizzle.functional KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize #these need format conversions that gallium doesn't implement yet spec@arb_texture_buffer_object@formats.*arb.* # These randomly hang. spec@ext_external_objects@.* # These are too random. spec@arb_shader_clock@execution@clock.* # These run OOM and migth hang? spec@arb_texture_buffer_object@texture-buffer-size-clamp.* spec@!opengl 1.1@streaming-texture-leak spec@arb_uniform_buffer_object@maxuniformblocksize.*