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SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bra.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Bra86.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\BraIA64.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\BwtSort.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\BwtSort.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Compiler.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\CpuArch.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\CpuArch.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Delta.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Delta.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\DllSecur.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\DllSecur.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\HuffEnc.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\HuffEnc.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\IStream.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzFind.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzFind.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzFindMt.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzFindMt.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzFindOpt.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzHash.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Dec.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Dec.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2DecMt.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2DecMt.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Enc.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Lzma2Enc.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaDec.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaDec.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaEnc.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\LzmaEnc.h # 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ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd7.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd7Dec.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd7Enc.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd8.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd8.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd8Dec.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Ppmd8Enc.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Precomp.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\RotateDefs.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha1.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha1.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha1Opt.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha256.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha256.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sha256Opt.c # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sort.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Sort.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\SwapBytes.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\SwapBytes.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Threads.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Threads.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\Xxh64.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\Xxh64.h # End Source File # Begin Source File SOURCE=..\..\..\..\C\ZstdDec.c !IF "$(CFG)" == "Alone - Win32 Release" # ADD CPP /O2 # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 Debug" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 ReleaseU" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "Alone - Win32 DebugU" # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\..\..\C\ZstdDec.h # End Source File # End Group # End Target # End Project