; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s define void @test1(i32 %c) { ; CHECK-LABEL: test1: entry: %0 = alloca i8, i32 %c %tobool = icmp eq i32 %c, 0 br i1 %tobool, label %if.end, label %if.then if.end: call void @g(i8* %0) ret void if.then: call void @crash(i8* %0) unreachable ; CHECK: calll _crash ; There is no need to adjust the stack after the call, since ; the function is noreturn and that code will therefore never run. ; CHECK-NOT: add ; CHECK-NOT: pop } define void @test2(i32 %c) { ; CHECK-LABEL: test2: entry: %0 = alloca i8, i32 %c %tobool = icmp eq i32 %c, 0 br i1 %tobool, label %if.end, label %if.then if.end: call void @g(i8* %0) ret void if.then: call void @crash2(i8* %0) unreachable ; CHECK: calll _crash2 ; Even though _crash2 is not marked noreturn, it is in practice because ; of the "unreachable" right after it. This happens e.g. when falling off ; a non-void function after a call. ; CHECK-NOT: add ; CHECK-NOT: pop } declare void @crash(i8*) noreturn declare void @crash2(i8*) declare void @g(i8*)