# Project-wide Gradle settings. # IDE (e.g. Android Studio) users: # Gradle settings configured through the IDE *will override* # any settings specified in this file. # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8 # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true # AndroidX package structure to make it clearer which packages are bundled with the # Android operating system, and which are packaged with your app's APK # https://developer.android.com/topic/libraries/support-library/androidx-rn android.useAndroidX=true # Suppress warnings for experimental AGP properties android.suppressUnsupportedOptionWarnings=android.suppressUnsupportedOptionWarnings,\ android.experimental.testOptions.managedDevices.maxConcurrentDevices,\ android.experimental.testOptions.managedDevices.setupTimeoutMinutes,\ android.testoptions.manageddevices.emulator.gpu # Kotlin code style for this project: "official" or "obsolete": kotlin.code.style=official # Enables namespacing of each library's R class so that its R class includes only the # resources declared in the library itself and none from the library's dependencies, # thereby reducing the size of the R class for that library android.nonTransitiveRClass=true android.nonFinalResIds=false # Properties to make gradle managed devices testing more stable (see https://issuetracker.google.com/287312019#comment41) android.experimental.testOptions.managedDevices.maxConcurrentDevices=1 android.experimental.testOptions.managedDevices.setupTimeoutMinutes=180 # Ensure we can run managed devices on servers that don't support hardware rendering android.testoptions.manageddevices.emulator.gpu=swiftshader_indirect