// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example import java.nio.* import kotlin.math.sign import com.google.flatbuffers.* @Suppress("unused") class TypeAliases : Table() { fun __init(_i: Int, _bb: ByteBuffer) { __reset(_i, _bb) } fun __assign(_i: Int, _bb: ByteBuffer) : TypeAliases { __init(_i, _bb) return this } val i8 : Byte get() { val o = __offset(4) return if(o != 0) bb.get(o + bb_pos) else 0 } fun mutateI8(i8: Byte) : Boolean { val o = __offset(4) return if (o != 0) { bb.put(o + bb_pos, i8) true } else { false } } val u8 : UByte get() { val o = __offset(6) return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u } fun mutateU8(u8: UByte) : Boolean { val o = __offset(6) return if (o != 0) { bb.put(o + bb_pos, u8.toByte()) true } else { false } } val i16 : Short get() { val o = __offset(8) return if(o != 0) bb.getShort(o + bb_pos) else 0 } fun mutateI16(i16: Short) : Boolean { val o = __offset(8) return if (o != 0) { bb.putShort(o + bb_pos, i16) true } else { false } } val u16 : UShort get() { val o = __offset(10) return if(o != 0) bb.getShort(o + bb_pos).toUShort() else 0u } fun mutateU16(u16: UShort) : Boolean { val o = __offset(10) return if (o != 0) { bb.putShort(o + bb_pos, u16.toShort()) true } else { false } } val i32 : Int get() { val o = __offset(12) return if(o != 0) bb.getInt(o + bb_pos) else 0 } fun mutateI32(i32: Int) : Boolean { val o = __offset(12) return if (o != 0) { bb.putInt(o + bb_pos, i32) true } else { false } } val u32 : UInt get() { val o = __offset(14) return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u } fun mutateU32(u32: UInt) : Boolean { val o = __offset(14) return if (o != 0) { bb.putInt(o + bb_pos, u32.toInt()) true } else { false } } val i64 : Long get() { val o = __offset(16) return if(o != 0) bb.getLong(o + bb_pos) else 0L } fun mutateI64(i64: Long) : Boolean { val o = __offset(16) return if (o != 0) { bb.putLong(o + bb_pos, i64) true } else { false } } val u64 : ULong get() { val o = __offset(18) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateU64(u64: ULong) : Boolean { val o = __offset(18) return if (o != 0) { bb.putLong(o + bb_pos, u64.toLong()) true } else { false } } val f32 : Float get() { val o = __offset(20) return if(o != 0) bb.getFloat(o + bb_pos) else 0.0f } fun mutateF32(f32: Float) : Boolean { val o = __offset(20) return if (o != 0) { bb.putFloat(o + bb_pos, f32) true } else { false } } val f64 : Double get() { val o = __offset(22) return if(o != 0) bb.getDouble(o + bb_pos) else 0.0 } fun mutateF64(f64: Double) : Boolean { val o = __offset(22) return if (o != 0) { bb.putDouble(o + bb_pos, f64) true } else { false } } fun v8(j: Int) : Byte { val o = __offset(24) return if (o != 0) { bb.get(__vector(o) + j * 1) } else { 0 } } val v8Length : Int get() { val o = __offset(24); return if (o != 0) __vector_len(o) else 0 } val v8AsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(24, 1) fun v8InByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 24, 1) fun mutateV8(j: Int, v8: Byte) : Boolean { val o = __offset(24) return if (o != 0) { bb.put(__vector(o) + j * 1, v8) true } else { false } } fun vf64(j: Int) : Double { val o = __offset(26) return if (o != 0) { bb.getDouble(__vector(o) + j * 8) } else { 0.0 } } val vf64Length : Int get() { val o = __offset(26); return if (o != 0) __vector_len(o) else 0 } val vf64AsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(26, 8) fun vf64InByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 26, 8) fun mutateVf64(j: Int, vf64: Double) : Boolean { val o = __offset(26) return if (o != 0) { bb.putDouble(__vector(o) + j * 8, vf64) true } else { false } } companion object { fun validateVersion() = Constants.FLATBUFFERS_2_0_0() fun getRootAsTypeAliases(_bb: ByteBuffer): TypeAliases = getRootAsTypeAliases(_bb, TypeAliases()) fun getRootAsTypeAliases(_bb: ByteBuffer, obj: TypeAliases): TypeAliases { _bb.order(ByteOrder.LITTLE_ENDIAN) return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) } fun createTypeAliases(builder: FlatBufferBuilder, i8: Byte, u8: UByte, i16: Short, u16: UShort, i32: Int, u32: UInt, i64: Long, u64: ULong, f32: Float, f64: Double, v8Offset: Int, vf64Offset: Int) : Int { builder.startTable(12) addF64(builder, f64) addU64(builder, u64) addI64(builder, i64) addVf64(builder, vf64Offset) addV8(builder, v8Offset) addF32(builder, f32) addU32(builder, u32) addI32(builder, i32) addU16(builder, u16) addI16(builder, i16) addU8(builder, u8) addI8(builder, i8) return endTypeAliases(builder) } fun startTypeAliases(builder: FlatBufferBuilder) = builder.startTable(12) fun addI8(builder: FlatBufferBuilder, i8: Byte) = builder.addByte(0, i8, 0) fun addU8(builder: FlatBufferBuilder, u8: UByte) = builder.addByte(1, u8.toByte(), 0) fun addI16(builder: FlatBufferBuilder, i16: Short) = builder.addShort(2, i16, 0) fun addU16(builder: FlatBufferBuilder, u16: UShort) = builder.addShort(3, u16.toShort(), 0) fun addI32(builder: FlatBufferBuilder, i32: Int) = builder.addInt(4, i32, 0) fun addU32(builder: FlatBufferBuilder, u32: UInt) = builder.addInt(5, u32.toInt(), 0) fun addI64(builder: FlatBufferBuilder, i64: Long) = builder.addLong(6, i64, 0L) fun addU64(builder: FlatBufferBuilder, u64: ULong) = builder.addLong(7, u64.toLong(), 0) fun addF32(builder: FlatBufferBuilder, f32: Float) = builder.addFloat(8, f32, 0.0) fun addF64(builder: FlatBufferBuilder, f64: Double) = builder.addDouble(9, f64, 0.0) fun addV8(builder: FlatBufferBuilder, v8: Int) = builder.addOffset(10, v8, 0) fun createV8Vector(builder: FlatBufferBuilder, data: ByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i]) } return builder.endVector() } fun startV8Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addVf64(builder: FlatBufferBuilder, vf64: Int) = builder.addOffset(11, vf64, 0) fun createVf64Vector(builder: FlatBufferBuilder, data: DoubleArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addDouble(data[i]) } return builder.endVector() } fun startVf64Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun endTypeAliases(builder: FlatBufferBuilder) : Int { val o = builder.endTable() return o } } }