/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #version 450 core #define PRECISION ${PRECISION} layout(std430) buffer; ${layout_declare_buffer(0, "w", "out_buff", DTYPE)} layout(local_size_x_id = 0, local_size_y_id = 1, local_size_z_id = 2) in; layout(constant_id = 3) const int NITER = 1; void main() { $for k in range(int(NREG)): float reg_data${k} = float(NITER) + ${k}; int i = 0; for (; i < NITER; ++i) { reg_data0 *= reg_data${int(NREG)-1}; $for k in range(1, int(NREG)): reg_data${k} *= reg_data${k-1}; } i = i >> 31; $for k in range(int(NREG)): out_buff[${k} * i] = reg_data${k}; }