# Copyright (c) Meta Platforms, Inc. and affiliates. # All rights reserved. # # This source code is licensed under the BSD-style license found in the # LICENSE file in the root directory of this source tree. softmax: parameter_names_with_default_values: OPERATOR1: exp(X) OPERATOR2: X / Y DTYPE: float STORAGE: texture3d generate_variant_forall: DTYPE: - VALUE: half - VALUE: float shader_variants: - NAME: softmax - NAME: log_softmax OPERATOR1: X OPERATOR2: X - log(Y)