# -*- coding: utf-8 -*-

#-------------------------------------------------------------------------
# drawElements Quality Program utilities
# --------------------------------------
#
# Copyright 2015 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#-------------------------------------------------------------------------

import os
import string

# TODO remove
import sys
sys.path.append(os.path.dirname(os.path.dirname(__file__)))

from src_util import *
from khr_util.gen_str_util import addValuePrefix, genStrUtilProtos, genStrUtilImpls

# Bitfield mapping
BITFIELD_GROUPS = [
    # ClearBufferMask
    ("BufferMask", ["DEPTH_BUFFER_BIT", "STENCIL_BUFFER_BIT", "COLOR_BUFFER_BIT"]),
    # MapBufferUsageMask
    ("BufferMapFlags", [
        "MAP_READ_BIT",
        "MAP_WRITE_BIT",
        "MAP_INVALIDATE_RANGE_BIT",
        "MAP_INVALIDATE_BUFFER_BIT",
        "MAP_FLUSH_EXPLICIT_BIT",
        "MAP_UNSYNCHRONIZED_BIT"
        ]),
    # MemoryBarrierMask
    ("MemoryBarrierFlags", [
        "VERTEX_ATTRIB_ARRAY_BARRIER_BIT",
        "ELEMENT_ARRAY_BARRIER_BIT",
        "UNIFORM_BARRIER_BIT",
        "TEXTURE_FETCH_BARRIER_BIT",
        "SHADER_IMAGE_ACCESS_BARRIER_BIT",
        "COMMAND_BARRIER_BIT",
        "PIXEL_BUFFER_BARRIER_BIT",
        "TEXTURE_UPDATE_BARRIER_BIT",
        "BUFFER_UPDATE_BARRIER_BIT",
        "FRAMEBUFFER_BARRIER_BIT",
        "TRANSFORM_FEEDBACK_BARRIER_BIT",
        "ATOMIC_COUNTER_BARRIER_BIT"
        ]),
    # ShaderTypeMask
    ("ShaderTypeMask", [
        "VERTEX_SHADER_BIT",
        "FRAGMENT_SHADER_BIT",
        "COMPUTE_SHADER_BIT",
        "GEOMETRY_SHADER_BIT",
        "TESS_CONTROL_SHADER_BIT",
        "TESS_EVALUATION_SHADER_BIT"
        ]),
]

# Enum mapping
ENUM_GROUPS = [
    # Common enums

    # ErrorCode
    ("Error", ["NO_ERROR", "INVALID_ENUM", "INVALID_VALUE", "INVALID_OPERATION", "OUT_OF_MEMORY",
                             "INVALID_FRAMEBUFFER_OPERATION", "CONTEXT_LOST"]),
    # PixelType, partially
    ("Type", [
        # GLES2 types
        "BYTE",
        "UNSIGNED_BYTE",
        "SHORT",
        "UNSIGNED_SHORT",
        "INT",
        "UNSIGNED_INT",
        "FLOAT",
        "FIXED",
        "UNSIGNED_SHORT_5_6_5",
        "UNSIGNED_SHORT_4_4_4_4",
        "UNSIGNED_SHORT_5_5_5_1",

        # GLES3 types
        "HALF_FLOAT",
        "INT_2_10_10_10_REV",
        "UNSIGNED_INT_2_10_10_10_REV",
        "UNSIGNED_INT_10F_11F_11F_REV",
        "UNSIGNED_INT_5_9_9_9_REV",
        "UNSIGNED_INT_24_8",
        "FLOAT_32_UNSIGNED_INT_24_8_REV",
        "SIGNED_NORMALIZED",
        "UNSIGNED_NORMALIZED",

        # Extension types
        "HALF_FLOAT_OES",
        ]),

    # GetPName, also GettableState below
    ("ParamQuery", [
        # Generic
        "LINE_WIDTH",
        "ALIASED_POINT_SIZE_RANGE",
        "ALIASED_LINE_WIDTH_RANGE",
        "CULL_FACE_MODE",
        "FRONT_FACE",
        "DEPTH_RANGE",
        "DEPTH_WRITEMASK",
        "DEPTH_CLEAR_VALUE",
        "DEPTH_FUNC",
        "STENCIL_CLEAR_VALUE",
        "STENCIL_FUNC",
        "STENCIL_FAIL",
        "STENCIL_PASS_DEPTH_FAIL",
        "STENCIL_PASS_DEPTH_PASS",
        "STENCIL_REF",
        "STENCIL_VALUE_MASK",
        "STENCIL_WRITEMASK",
        "STENCIL_BACK_FUNC",
        "STENCIL_BACK_FAIL",
        "STENCIL_BACK_PASS_DEPTH_FAIL",
        "STENCIL_BACK_PASS_DEPTH_PASS",
        "STENCIL_BACK_REF",
        "STENCIL_BACK_VALUE_MASK",
        "STENCIL_BACK_WRITEMASK",
        "VIEWPORT",
        "SCISSOR_BOX",
        "SCISSOR_TEST",
        "COLOR_CLEAR_VALUE",
        "COLOR_WRITEMASK",
        "UNPACK_ALIGNMENT",
        "PACK_ALIGNMENT",
        "MAX_TEXTURE_SIZE",
        "MAX_VIEWPORT_DIMS",
        "SUBPIXEL_BITS",
        "RED_BITS",
        "GREEN_BITS",
        "BLUE_BITS",
        "ALPHA_BITS",
        "DEPTH_BITS",
        "STENCIL_BITS",
        "POLYGON_OFFSET_UNITS",
        "POLYGON_OFFSET_FILL",
        "POLYGON_OFFSET_FACTOR",
        "TEXTURE_BINDING_2D",
        "SAMPLE_BUFFERS",
        "SAMPLES",
        "SAMPLE_COVERAGE_VALUE",
        "SAMPLE_COVERAGE_INVERT",

        "MAX_CUBE_MAP_TEXTURE_SIZE",
        "MAX_RENDERBUFFER_SIZE",

        # Program-related
        "MAX_VERTEX_ATTRIBS",
        "MAX_VERTEX_UNIFORM_VECTORS",
        "MAX_VARYING_VECTORS",
        "MAX_COMBINED_TEXTURE_IMAGE_UNITS",
        "MAX_VERTEX_TEXTURE_IMAGE_UNITS",
        "MAX_TEXTURE_IMAGE_UNITS",
        "MAX_FRAGMENT_UNIFORM_VECTORS"
        ]),

    # *missing*
    # Program query
    ("ProgramParam", [
        "ACTIVE_ATTRIBUTES",
        "ACTIVE_ATTRIBUTE_MAX_LENGTH",
        "ACTIVE_UNIFORMS",
        "ACTIVE_UNIFORM_BLOCKS",
        "ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH",
        "ACTIVE_UNIFORM_MAX_LENGTH",
        "ATTACHED_SHADERS",
        "DELETE_STATUS",
        "INFO_LOG_LENGTH",
        "LINK_STATUS",
        "PROGRAM_BINARY_RETRIEVABLE_HINT",
        "TRANSFORM_FEEDBACK_BUFFER_MODE",
        "TRANSFORM_FEEDBACK_VARYINGS",
        "TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
        "VALIDATE_STATUS",
        "GEOMETRY_INPUT_TYPE",
        "GEOMETRY_OUTPUT_TYPE",
        "GEOMETRY_VERTICES_OUT",
        "GEOMETRY_SHADER_INVOCATIONS",
        "PROGRAM_SEPARABLE",
        "COMPUTE_WORK_GROUP_SIZE",
        "ACTIVE_ATOMIC_COUNTER_BUFFERS",
        "TESS_CONTROL_OUTPUT_VERTICES",
        "TESS_GEN_MODE",
        "TESS_GEN_SPACING",
        "TESS_GEN_VERTEX_ORDER",
        "TESS_GEN_POINT_MODE",
        ]),

    # *missing*
    # Uniform query
    ("UniformParam", [
        "UNIFORM_TYPE",
        "UNIFORM_SIZE",
        "UNIFORM_NAME_LENGTH",
        "UNIFORM_BLOCK_INDEX",
        "UNIFORM_OFFSET",
        "UNIFORM_ARRAY_STRIDE",
        "UNIFORM_MATRIX_STRIDE",
        "UNIFORM_IS_ROW_MAJOR"
        ]),

    # *missing*
    # Framebuffers
    ("FramebufferAttachment", ["COLOR_ATTACHMENT0", "COLOR_ATTACHMENT1", "COLOR_ATTACHMENT2", "COLOR_ATTACHMENT3",
                                         "COLOR_ATTACHMENT4", "COLOR_ATTACHMENT5", "COLOR_ATTACHMENT6", "COLOR_ATTACHMENT7",
                                         "COLOR_ATTACHMENT8", "COLOR_ATTACHMENT9", "COLOR_ATTACHMENT10", "COLOR_ATTACHMENT11",
                                         "COLOR_ATTACHMENT12", "COLOR_ATTACHMENT13", "COLOR_ATTACHMENT14", "COLOR_ATTACHMENT15",
                                         "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT", "DEPTH_STENCIL_ATTACHMENT",
                                         "BACK", "FRONT_LEFT", "FRONT_RIGHT", "BACK_LEFT", "BACK_RIGHT",
                                         "DEPTH", "STENCIL"]),
    # *missing*
    ("FramebufferAttachmentParameter", ["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
                                         "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
                                         "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE",
                                         "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", "FRAMEBUFFER_ATTACHMENT_RED_SIZE",
                                         "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
                                         "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
                                         "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", "FRAMEBUFFER_ATTACHMENT_LAYERED"]),
    ("FramebufferTarget", ["FRAMEBUFFER", "RENDERBUFFER", "DRAW_FRAMEBUFFER", "READ_FRAMEBUFFER"]),
    ("FramebufferStatus", ["FRAMEBUFFER_COMPLETE", "FRAMEBUFFER_INCOMPLETE_ATTACHMENT", "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
                                         "FRAMEBUFFER_INCOMPLETE_DIMENSIONS", "FRAMEBUFFER_UNSUPPORTED", "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE",
                                         "FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"]),
    ("FramebufferAttachmentType", ["NONE", "FRAMEBUFFER_DEFAULT", "TEXTURE", "RENDERBUFFER"]),
    ("FramebufferColorEncoding", ["LINEAR", "SRGB"]),

    ("FramebufferParameter", [
        "FRAMEBUFFER_DEFAULT_WIDTH",
        "FRAMEBUFFER_DEFAULT_HEIGHT",
        "FRAMEBUFFER_DEFAULT_SAMPLES",
        "FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS",
        "FRAMEBUFFER_DEFAULT_LAYERS",
        ]),

    # Renderbuffers
    ("RenderbufferParameter", ["RENDERBUFFER_WIDTH", "RENDERBUFFER_HEIGHT", "RENDERBUFFER_INTERNAL_FORMAT", "RENDERBUFFER_RED_SIZE",
                                        "RENDERBUFFER_GREEN_SIZE", "RENDERBUFFER_BLUE_SIZE", "RENDERBUFFER_ALPHA_SIZE", "RENDERBUFFER_DEPTH_SIZE",
                                        "RENDERBUFFER_STENCIL_SIZE", "RENDERBUFFER_SAMPLES"]),

    # Primitives
    ("PrimitiveType", ["POINTS", "LINES", "LINE_STRIP", "LINE_LOOP", "TRIANGLES", "TRIANGLE_STRIP", "TRIANGLE_FAN", "LINES_ADJACENCY", "LINE_STRIP_ADJACENCY", "TRIANGLES_ADJACENCY", "TRIANGLE_STRIP_ADJACENCY"]),

    # Blending
    ("BlendFactor", ["ZERO", "ONE", "SRC_ALPHA_SATURATE",
                             "SRC_COLOR", "ONE_MINUS_SRC_COLOR", "SRC_ALPHA", "ONE_MINUS_SRC_ALPHA",
                             "SRC1_COLOR", "ONE_MINUS_SRC1_COLOR", "SRC1_ALPHA", "ONE_MINUS_SRC1_ALPHA",
                             "DST_COLOR", "ONE_MINUS_DST_COLOR", "DST_ALPHA", "ONE_MINUS_DST_ALPHA",
                             "CONSTANT_COLOR", "ONE_MINUS_CONSTANT_COLOR", "CONSTANT_ALPHA", "ONE_MINUS_CONSTANT_ALPHA"]),
    ("BlendEquation", [
        "FUNC_ADD",
        "FUNC_SUBTRACT",
        "FUNC_REVERSE_SUBTRACT",
        "MIN",
        "MAX",
        "MULTIPLY_KHR",
        "SCREEN_KHR",
        "OVERLAY_KHR",
        "DARKEN_KHR",
        "LIGHTEN_KHR",
        "COLORDODGE_KHR",
        "COLORBURN_KHR",
        "HARDLIGHT_KHR",
        "SOFTLIGHT_KHR",
        "DIFFERENCE_KHR",
        "EXCLUSION_KHR",
        "HSL_HUE_KHR",
        "HSL_SATURATION_KHR",
        "HSL_COLOR_KHR",
        "HSL_LUMINOSITY_KHR",
        ]),

    # Buffer Objects
    ("BufferTarget", [
        "ARRAY_BUFFER",
        "ELEMENT_ARRAY_BUFFER",
        "COPY_READ_BUFFER",
        "COPY_WRITE_BUFFER",
        "PIXEL_PACK_BUFFER",
        "PIXEL_UNPACK_BUFFER",
        "TRANSFORM_FEEDBACK_BUFFER",
        "UNIFORM_BUFFER",
        "DRAW_INDIRECT_BUFFER",
        "SHADER_STORAGE_BUFFER",
        "TEXTURE_BUFFER",
        "DISPATCH_INDIRECT_BUFFER",
        "ATOMIC_COUNTER_BUFFER",
        ]),
    ("BufferBinding", ["ARRAY_BUFFER_BINDING", "ELEMENT_ARRAY_BUFFER_BINDING"]),
    ("Usage", [
        "STREAM_DRAW",
        "STREAM_READ",
        "STREAM_COPY",
        "STATIC_DRAW",
        "STATIC_READ",
        "STATIC_COPY",
        "DYNAMIC_DRAW",
        "DYNAMIC_READ",
        "DYNAMIC_COPY"]),
    ("BufferQuery", ["BUFFER_SIZE", "BUFFER_USAGE", "BUFFER_ACCESS_FLAGS", "BUFFER_MAPPED", "BUFFER_MAP_OFFSET", "BUFFER_MAP_LENGTH"]),

    # Culling
    ("Face", ["FRONT", "BACK", "FRONT_AND_BACK"]),

    # Comparison function
    ("CompareFunc", ["NEVER", "LESS", "LEQUAL", "GREATER", "EQUAL", "NOTEQUAL", "GEQUAL", "ALWAYS"]),

    # Enable-disable bit
    ("EnableCap", ["TEXTURE_2D", "CULL_FACE", "BLEND", "DITHER", "STENCIL_TEST", "DEPTH_TEST", "SCISSOR_TEST",
                             "POLYGON_OFFSET_FILL", "SAMPLE_ALPHA_TO_COVERAGE", "SAMPLE_COVERAGE",
                             "PRIMITIVE_RESTART_FIXED_INDEX", "RASTERIZER_DISCARD",
                             "FRAMEBUFFER_SRGB", "SAMPLE_SHADING", "DEPTH_CLAMP",
                             "PRIMITIVE_RESTART", "SAMPLE_MASK", "DEBUG_OUTPUT", "DEBUG_OUTPUT_SYNCHRONOUS",
                             "BLEND_ADVANCED_COHERENT_KHR"]),

    # Indexed enable-disable bit
    ("IndexedEnableCap", ["BLEND"]),

    # Polygon winding
    ("Winding", ["CW", "CCW"]),

    # Hints
    ("HintMode", ["DONT_CARE", "FASTEST", "NICEST"]),
    ("Hint", ["GENERATE_MIPMAP_HINT"]),

    # Stencil ops
    ("StencilOp", ["ZERO", "KEEP", "REPLACE", "INCR", "DECR", "INVERT", "INCR_WRAP", "DECR_WRAP"]),

    # Shader type
    ("ShaderType", [
        "VERTEX_SHADER",
        "FRAGMENT_SHADER",
        "COMPUTE_SHADER",
        "TESS_CONTROL_SHADER",
        "TESS_EVALUATION_SHADER",
        "GEOMETRY_SHADER",
        ]),

    # Buffers
    ("Buffer", ["COLOR", "DEPTH", "STENCIL", "DEPTH_STENCIL"]),

    # Invalidate buffer target
    ("InvalidateAttachment",["COLOR", "DEPTH", "STENCIL",
                             "COLOR_ATTACHMENT0",
                             "COLOR_ATTACHMENT1",
                             "COLOR_ATTACHMENT2",
                             "COLOR_ATTACHMENT3",
                             "COLOR_ATTACHMENT4",
                             "COLOR_ATTACHMENT5",
                             "COLOR_ATTACHMENT6",
                             "COLOR_ATTACHMENT7",
                             "DEPTH_ATTACHMENT",
                             "STENCIL_ATTACHMENT",
                             "DEPTH_STENCIL_ATTACHMENT"]),

    # Draw/ReadBuffer attachment
    ("DrawReadBuffer", ["COLOR", "DEPTH", "STENCIL", "BACK", "NONE",
                             "COLOR_ATTACHMENT0",
                             "COLOR_ATTACHMENT1",
                             "COLOR_ATTACHMENT2",
                             "COLOR_ATTACHMENT3",
                             "COLOR_ATTACHMENT4",
                             "COLOR_ATTACHMENT5",
                             "COLOR_ATTACHMENT6",
                             "COLOR_ATTACHMENT7",
                             "DEPTH_ATTACHMENT",
                             "STENCIL_ATTACHMENT",
                             "DEPTH_STENCIL_ATTACHMENT"]),

    # Textures
    ("TextureTarget", ["TEXTURE_1D",
                             "TEXTURE_2D", "TEXTURE_CUBE_MAP",
                             "TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X",
                             "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y",
                             "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z",
                             "TEXTURE_3D", "TEXTURE_2D_ARRAY", "TEXTURE_2D_MULTISAMPLE",
                             "TEXTURE_2D_MULTISAMPLE_ARRAY",
                             "TEXTURE_BUFFER",
                             "TEXTURE_CUBE_MAP_ARRAY"]),
    ("TextureParameter", [
        "TEXTURE_WRAP_S",
        "TEXTURE_WRAP_T",
        "TEXTURE_WRAP_R",
        "TEXTURE_BASE_LEVEL",
        "TEXTURE_MAX_LEVEL",
        "TEXTURE_COMPARE_MODE",
        "TEXTURE_COMPARE_FUNC",
        "TEXTURE_MAX_LOD",
        "TEXTURE_MIN_LOD",
        "TEXTURE_SWIZZLE_R",
        "TEXTURE_SWIZZLE_G",
        "TEXTURE_SWIZZLE_B",
        "TEXTURE_SWIZZLE_A",
        "TEXTURE_MIN_FILTER",
        "TEXTURE_MAG_FILTER",
        "DEPTH_STENCIL_TEXTURE_MODE",
        "TEXTURE_SRGB_DECODE_EXT",
        "TEXTURE_BORDER_COLOR",

        # Gettable only
        "TEXTURE_IMMUTABLE_LEVELS",
        "TEXTURE_IMMUTABLE_FORMAT",
        ]),
    ("TextureLevelParameter", [
        "TEXTURE_SAMPLES",
        "TEXTURE_FIXED_SAMPLE_LOCATIONS",
        "TEXTURE_WIDTH",
        "TEXTURE_HEIGHT",
        "TEXTURE_DEPTH",
        "TEXTURE_INTERNAL_FORMAT",
        "TEXTURE_RED_SIZE",
        "TEXTURE_GREEN_SIZE",
        "TEXTURE_BLUE_SIZE",
        "TEXTURE_ALPHA_SIZE",
        "TEXTURE_DEPTH_SIZE",
        "TEXTURE_STENCIL_SIZE",
        "TEXTURE_SHARED_SIZE",
        "TEXTURE_RED_TYPE",
        "TEXTURE_GREEN_TYPE",
        "TEXTURE_BLUE_TYPE",
        "TEXTURE_ALPHA_TYPE",
        "TEXTURE_DEPTH_TYPE",
        "TEXTURE_COMPRESSED",
        "TEXTURE_BUFFER_DATA_STORE_BINDING",
        "TEXTURE_BUFFER_OFFSET",
        "TEXTURE_BUFFER_SIZE",
        ]),
    ("RepeatMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT", "CLAMP_TO_BORDER"]),
    ("TextureFilter", ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST",
                             "NEAREST_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR"]),
    ("TextureWrapMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"]),
    ("TextureSwizzle", ["RED", "GREEN", "BLUE", "ALPHA", "ZERO", "ONE"]),
    ("TextureCompareMode", ["NONE", "COMPARE_REF_TO_TEXTURE"]),
    ("CubeMapFace", ["TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X",
                             "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y",
                             "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z"]),
    ("TextureDepthStencilMode", ["DEPTH_COMPONENT", "STENCIL_INDEX"]),
    ("PixelStoreParameter", [
        "UNPACK_ALIGNMENT",
        "UNPACK_IMAGE_HEIGHT",
        "UNPACK_ROW_LENGTH",
        "UNPACK_SKIP_IMAGES",
        "UNPACK_SKIP_ROWS",
        "UNPACK_SKIP_PIXELS",
        "PACK_ROW_LENGTH",
        "PACK_SKIP_ROWS",
        "PACK_SKIP_PIXELS"]),
    ("UncompressedTextureFormat", [
        # GLES2 unsized formats
        "LUMINANCE",
        "LUMINANCE_ALPHA",
        "ALPHA",
        "RGB",
        "RGBA",

        # GLES2 sized formats
        "RGBA4",
        "RGB5_A1",
        "RGB565",
        "DEPTH_COMPONENT16",
        "STENCIL_INDEX8",

        # GLES3 unsized formats
        "RG",
        "RED",
        "RGBA_INTEGER",
        "RGB_INTEGER",
        "RG_INTEGER",
        "RED_INTEGER",
        "DEPTH_COMPONENT",
        "DEPTH_STENCIL",

        # GLES3 sized formats
        "RGBA32F",
        "RGBA32I",
        "RGBA32UI",
        "RGBA16",
        "RGBA16_SNORM",
        "RGBA16F",
        "RGBA16I",
        "RGBA16UI",
        "RGBA8",
        "RGBA8I",
        "RGBA8UI",
        "SRGB8_ALPHA8",
        "RGB10_A2",
        "RGB10_A2UI",
        "RGBA8_SNORM",
        "RGB8",
        "R11F_G11F_B10F",
        "RGB32F",
        "RGB32I",
        "RGB32UI",
        "RGB16",
        "RGB16_SNORM",
        "RGB16F",
        "RGB16I",
        "RGB16UI",
        "RGB8_SNORM",
        "RGB8I",
        "RGB8UI",
        "SRGB8",
        "RGB9_E5",
        "RG32F",
        "RG32I",
        "RG32UI",
        "RG16",
        "RG16_SNORM",
        "RG16F",
        "RG16I",
        "RG16UI",
        "RG8",
        "RG8I",
        "RG8UI",
        "RG8_SNORM",
        "R32F",
        "R32I",
        "R32UI",
        "R16",
        "R16_SNORM",
        "R16F",
        "R16I",
        "R16UI",
        "R8",
        "R8I",
        "R8UI",
        "R8_SNORM",
        "DEPTH_COMPONENT32F",
        "DEPTH_COMPONENT24",
        "DEPTH32F_STENCIL8",
        "DEPTH24_STENCIL8",

        # OES_required_internalformat
        "RGB10",

        # OES_depth32
        "DEPTH_COMPONENT32",

        # EXT_sRGB
        "SRGB",
        "SRGB_ALPHA",

        # GL_EXT_texture_sRGB_R8 & RG8
        "SR8_EXT",
        "SRG8_EXT",

        # GL_EXT_read_format_bgra
        "BGRA",
        ]),

    ("CompressedTextureFormat", [
        # ETC2/EAC formats
        "COMPRESSED_R11_EAC",
        "COMPRESSED_SIGNED_R11_EAC",
        "COMPRESSED_RG11_EAC",
        "COMPRESSED_SIGNED_RG11_EAC",
        "COMPRESSED_RGB8_ETC2",
        "COMPRESSED_SRGB8_ETC2",
        "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
        "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",
        "COMPRESSED_RGBA8_ETC2_EAC",
        "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",

        # ASTC formats
        "COMPRESSED_RGBA_ASTC_4x4_KHR",
        "COMPRESSED_RGBA_ASTC_5x4_KHR",
        "COMPRESSED_RGBA_ASTC_5x5_KHR",
        "COMPRESSED_RGBA_ASTC_6x5_KHR",
        "COMPRESSED_RGBA_ASTC_6x6_KHR",
        "COMPRESSED_RGBA_ASTC_8x5_KHR",
        "COMPRESSED_RGBA_ASTC_8x6_KHR",
        "COMPRESSED_RGBA_ASTC_8x8_KHR",
        "COMPRESSED_RGBA_ASTC_10x5_KHR",
        "COMPRESSED_RGBA_ASTC_10x6_KHR",
        "COMPRESSED_RGBA_ASTC_10x8_KHR",
        "COMPRESSED_RGBA_ASTC_10x10_KHR",
        "COMPRESSED_RGBA_ASTC_12x10_KHR",
        "COMPRESSED_RGBA_ASTC_12x12_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
        "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",

        # EXT_texture_compression_s3tc
        "COMPRESSED_RGB_S3TC_DXT1_EXT",
        "COMPRESSED_RGBA_S3TC_DXT1_EXT",
        "COMPRESSED_RGBA_S3TC_DXT3_EXT",
        "COMPRESSED_RGBA_S3TC_DXT5_EXT",

        # IMG_texture_compression_pvrtc
        "COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
        "COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
        "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
        "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
        ]),

    # Shader var type
    ("ShaderVarType", [
        "FLOAT",
        "FLOAT_VEC2",
        "FLOAT_VEC3",
        "FLOAT_VEC4",
        "INT",
        "INT_VEC2",
        "INT_VEC3",
        "INT_VEC4",
        "UNSIGNED_INT",
        "UNSIGNED_INT_VEC2",
        "UNSIGNED_INT_VEC3",
        "UNSIGNED_INT_VEC4",
        "BOOL",
        "BOOL_VEC2",
        "BOOL_VEC3",
        "BOOL_VEC4",
        "FLOAT_MAT2",
        "FLOAT_MAT3",
        "FLOAT_MAT4",
        "FLOAT_MAT2x3",
        "FLOAT_MAT2x4",
        "FLOAT_MAT3x2",
        "FLOAT_MAT3x4",
        "FLOAT_MAT4x2",
        "FLOAT_MAT4x3",
        "SAMPLER_2D",
        "SAMPLER_3D",
        "SAMPLER_CUBE",
        "SAMPLER_2D_SHADOW",
        "SAMPLER_2D_ARRAY",
        "SAMPLER_2D_ARRAY_SHADOW",
        "SAMPLER_CUBE_SHADOW",
        "INT_SAMPLER_2D",
        "INT_SAMPLER_3D",
        "INT_SAMPLER_CUBE",
        "INT_SAMPLER_2D_ARRAY",
        "UNSIGNED_INT_SAMPLER_2D",
        "UNSIGNED_INT_SAMPLER_3D",
        "UNSIGNED_INT_SAMPLER_CUBE",
        "UNSIGNED_INT_SAMPLER_2D_ARRAY",
        "SAMPLER_2D_MULTISAMPLE",
        "INT_SAMPLER_2D_MULTISAMPLE",
        "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE",
        "IMAGE_2D",
        "IMAGE_3D",
        "IMAGE_CUBE",
        "IMAGE_2D_ARRAY",
        "INT_IMAGE_2D",
        "INT_IMAGE_3D",
        "INT_IMAGE_CUBE",
        "INT_IMAGE_2D_ARRAY",
        "UNSIGNED_INT_IMAGE_2D",
        "UNSIGNED_INT_IMAGE_3D",
        "UNSIGNED_INT_IMAGE_CUBE",
        "UNSIGNED_INT_IMAGE_2D_ARRAY",
        "UNSIGNED_INT_ATOMIC_COUNTER",
        "SAMPLER_2D_MULTISAMPLE_ARRAY",
        "INT_SAMPLER_2D_MULTISAMPLE_ARRAY",
        "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY",
        "SAMPLER_BUFFER",
        "INT_SAMPLER_BUFFER",
        "UNSIGNED_INT_SAMPLER_BUFFER",
        "IMAGE_BUFFER",
        "INT_IMAGE_BUFFER",
        "UNSIGNED_INT_IMAGE_BUFFER",
        "SAMPLER_CUBE_MAP_ARRAY",
        "SAMPLER_CUBE_MAP_ARRAY_SHADOW",
        "INT_SAMPLER_CUBE_MAP_ARRAY",
        "UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY",
        "IMAGE_CUBE_MAP_ARRAY",
        "INT_IMAGE_CUBE_MAP_ARRAY",
        "UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY",
    ]),

    # Shader params
    ("ShaderParam", [ "SHADER_TYPE", "DELETE_STATUS", "COMPILE_STATUS", "INFO_LOG_LENGTH", "SHADER_SOURCE_LENGTH"]),

    # Vertex attribute queries
    ("VertexAttribParameterName", [
        "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
        "VERTEX_ATTRIB_ARRAY_ENABLED",
        "VERTEX_ATTRIB_ARRAY_SIZE",
        "VERTEX_ATTRIB_ARRAY_STRIDE",
        "VERTEX_ATTRIB_ARRAY_TYPE",
        "VERTEX_ATTRIB_ARRAY_NORMALIZED",
        "VERTEX_ATTRIB_ARRAY_INTEGER",
        "VERTEX_ATTRIB_ARRAY_DIVISOR",
        "CURRENT_VERTEX_ATTRIB",
        "VERTEX_ATTRIB_BINDING",
        "VERTEX_ATTRIB_RELATIVE_OFFSET",
    ]),

    ("Boolean", ["FALSE", "TRUE"]),

    # GetPName
    ("GettableState", [
        "ELEMENT_ARRAY_BUFFER_BINDING", "ARRAY_BUFFER_BINDING", "VERTEX_ARRAY_BINDING", "VIEWPORT", "DEPTH_RANGE",
        "TRANSFORM_FEEDBACK_BINDING", "LINE_WIDTH", "CULL_FACE_MODE", "FRONT_FACE", "POLYGON_OFFSET_FACTOR",
        "POLYGON_OFFSET_UNITS", "SAMPLE_COVERAGE_VALUE", "SAMPLE_COVERAGE_INVERT", "ACTIVE_TEXTURE", "TEXTURE_BINDING_1D",
        "TEXTURE_BINDING_2D", "TEXTURE_BINDING_3D", "TEXTURE_BINDING_2D_ARRAY",
        "TEXTURE_BINDING_CUBE_MAP", "SAMPLER_BINDING", "SCISSOR_BOX", "STENCIL_FUNC", "STENCIL_VALUE_MASK",
        "STENCIL_REF", "STENCIL_FAIL", "STENCIL_PASS_DEPTH_FAIL", "STENCIL_PASS_DEPTH_PASS", "STENCIL_BACK_FUNC",
        "STENCIL_BACK_VALUE_MASK", "STENCIL_BACK_REF", "STENCIL_BACK_FAIL", "STENCIL_BACK_PASS_DEPTH_FAIL", "STENCIL_BACK_PASS_DEPTH_PASS",
        "DEPTH_FUNC", "BLEND_SRC_RGB", "BLEND_SRC_ALPHA", "BLEND_DST_RGB", "BLEND_DST_ALPHA",
        "BLEND_EQUATION_RGB", "BLEND_EQUATION_ALPHA", "BLEND_COLOR", "COLOR_WRITEMASK", "DEPTH_WRITEMASK",
        "STENCIL_WRITEMASK", "STENCIL_BACK_WRITEMASK", "COLOR_CLEAR_VALUE", "DEPTH_CLEAR_VALUE", "STENCIL_CLEAR_VALUE",
        "DRAW_FRAMEBUFFER_BINDING", "READ_FRAMEBUFFER_BINDING", "RENDERBUFFER_BINDING", "DRAW_BUFFER0", "DRAW_BUFFER1",
        "DRAW_BUFFER2", "DRAW_BUFFER3", "DRAW_BUFFER4", "DRAW_BUFFER5", "DRAW_BUFFER6",
        "DRAW_BUFFER7", "DRAW_BUFFER8", "DRAW_BUFFER9", "DRAW_BUFFER10", "DRAW_BUFFER11",
        "DRAW_BUFFER12", "DRAW_BUFFER13", "DRAW_BUFFER14", "DRAW_BUFFER15", "READ_BUFFER",
        "UNPACK_IMAGE_HEIGHT", "UNPACK_SKIP_IMAGES", "UNPACK_ROW_LENGTH", "UNPACK_SKIP_ROWS", "UNPACK_SKIP_PIXELS",
        "UNPACK_ALIGNMENT", "PACK_ROW_LENGTH", "PACK_SKIP_ROWS", "PACK_SKIP_PIXELS", "PACK_ALIGNMENT",
        "PIXEL_PACK_BUFFER_BINDING", "PIXEL_UNPACK_BUFFER_BINDING", "CURRENT_PROGRAM", "TRANSFORM_FEEDBACK_BUFFER_BINDING", "TRANSFORM_FEEDBACK_PAUSED",
        "TRANSFORM_FEEDBACK_ACTIVE", "UNIFORM_BUFFER_BINDING", "GENERATE_MIPMAP_HINT", "FRAGMENT_SHADER_DERIVATIVE_HINT", "MAX_ELEMENT_INDEX",
        "SUBPIXEL_BITS", "MAX_3D_TEXTURE_SIZE", "MAX_TEXTURE_SIZE", "MAX_ARRAY_TEXTURE_LAYERS", "MAX_TEXTURE_LOD_BIAS",
        "MAX_CUBE_MAP_TEXTURE_SIZE", "MAX_RENDERBUFFER_SIZE", "MAX_DRAW_BUFFERS", "MAX_COLOR_ATTACHMENTS", "MAX_VIEWPORT_DIMS",
        "ALIASED_POINT_SIZE_RANGE", "ALIASED_LINE_WIDTH_RANGE", "MAX_ELEMENTS_INDICES", "MAX_ELEMENTS_VERTICES", "COMPRESSED_TEXTURE_FORMATS",
        "NUM_COMPRESSED_TEXTURE_FORMATS", "PROGRAM_BINARY_FORMATS", "NUM_PROGRAM_BINARY_FORMATS", "SHADER_BINARY_FORMATS", "NUM_SHADER_BINARY_FORMATS",
        "SHADER_COMPILER", "MAX_SERVER_WAIT_TIMEOUT", "NUM_EXTENSIONS", "MAJOR_VERSION", "MINOR_VERSION",
        "MAX_VERTEX_ATTRIBS", "MAX_VERTEX_UNIFORM_COMPONENTS", "MAX_VERTEX_UNIFORM_VECTORS", "MAX_VERTEX_UNIFORM_BLOCKS", "MAX_VERTEX_OUTPUT_COMPONENTS",
        "MAX_VERTEX_TEXTURE_IMAGE_UNITS", "MAX_FRAGMENT_UNIFORM_COMPONENTS", "MAX_FRAGMENT_UNIFORM_VECTORS", "MAX_FRAGMENT_UNIFORM_BLOCKS", "MAX_FRAGMENT_INPUT_COMPONENTS",
        "MAX_TEXTURE_IMAGE_UNITS", "MIN_PROGRAM_TEXEL_OFFSET", "MAX_PROGRAM_TEXEL_OFFSET", "MAX_UNIFORM_BUFFER_BINDINGS", "MAX_UNIFORM_BLOCK_SIZE",
        "UNIFORM_BUFFER_OFFSET_ALIGNMENT", "MAX_COMBINED_UNIFORM_BLOCKS", "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "MAX_VARYING_COMPONENTS",
        "MAX_VARYING_VECTORS", "MAX_COMBINED_TEXTURE_IMAGE_UNITS", "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS",
        "SAMPLE_BUFFERS", "SAMPLES", "MAX_SAMPLES", "DEPTH_BITS", "STENCIL_BITS",
        "IMPLEMENTATION_COLOR_READ_TYPE", "IMPLEMENTATION_COLOR_READ_FORMAT", "COPY_READ_BUFFER_BINDING", "COPY_WRITE_BUFFER_BINDING", "RED_BITS",
        "GREEN_BITS", "BLUE_BITS", "ALPHA_BITS", "MAX_COLOR_TEXTURE_SAMPLES", "TIMESTAMP",
        "MAX_DEPTH_TEXTURE_SAMPLES", "MAX_INTEGER_SAMPLES", "TEXTURE_BINDING_2D_MULTISAMPLE", "TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", "MAX_VERTEX_ATTRIB_STRIDE",
        "MAX_VERTEX_ATTRIB_BINDINGS", "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "MIN_SAMPLE_SHADING_VALUE", "FRAGMENT_INTERPOLATION_OFFSET_BITS", "MAX_FRAGMENT_INTERPOLATION_OFFSET",
        "MIN_FRAGMENT_INTERPOLATION_OFFSET", "MAX_GEOMETRY_SHADER_INVOCATIONS", "LAYER_PROVOKING_VERTEX", "MAX_GEOMETRY_UNIFORM_COMPONENTS", "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS",
        "MAX_GEOMETRY_UNIFORM_BLOCKS", "MAX_GEOMETRY_INPUT_COMPONENTS", "MAX_GEOMETRY_OUTPUT_COMPONENTS", "MAX_GEOMETRY_IMAGE_UNIFORMS", "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS",
        "MAX_GEOMETRY_OUTPUT_VERTICES", "MAX_GEOMETRY_ATOMIC_COUNTERS", "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "MAX_FRAMEBUFFER_LAYERS",
        "PROVOKING_VERTEX", "PRIMITIVE_RESTART_INDEX", "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", "MAX_FRAGMENT_ATOMIC_COUNTERS", "MAX_FRAGMENT_IMAGE_UNIFORMS",
        "MAX_COMPUTE_UNIFORM_BLOCKS", "MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "MAX_COMPUTE_UNIFORM_COMPONENTS", "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "MAX_COMPUTE_ATOMIC_COUNTERS",
        "MAX_COMPUTE_IMAGE_UNIFORMS", "MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS",
        "MAX_VERTEX_ATOMIC_COUNTERS", "MAX_VERTEX_IMAGE_UNIFORMS", "MAX_VERTEX_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS",
        "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "MAX_IMAGE_UNITS", "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "MAX_COMBINED_IMAGE_UNIFORMS", "MAX_SHADER_STORAGE_BUFFER_BINDINGS",
        "MAX_SHADER_STORAGE_BLOCK_SIZE", "MAX_COMBINED_ATOMIC_COUNTERS", "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "PRIMITIVE_BOUNDING_BOX_EXT",
        "DRAW_INDIRECT_BUFFER_BINDING", "MAX_SAMPLE_MASK_WORDS", "PROGRAM_PIPELINE_BINDING", "ATOMIC_COUNTER_BUFFER_BINDING", "SHADER_STORAGE_BUFFER_BINDING",
        "DISPATCH_INDIRECT_BUFFER_BINDING", "MAX_FRAMEBUFFER_WIDTH", "MAX_FRAMEBUFFER_HEIGHT", "MAX_FRAMEBUFFER_SAMPLES", "MAX_COMPUTE_SHARED_MEMORY_SIZE",
        "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "MAX_UNIFORM_LOCATIONS", "MAX_DEBUG_MESSAGE_LENGTH",
        "MAX_DEBUG_LOGGED_MESSAGES", "MAX_DEBUG_GROUP_STACK_DEPTH", "MAX_LABEL_LENGTH", "CONTEXT_FLAGS", "DEBUG_LOGGED_MESSAGES",
        "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "DEBUG_GROUP_STACK_DEPTH", "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "TEXTURE_BUFFER_BINDING",
        "TEXTURE_BINDING_BUFFER", "MAX_TEXTURE_BUFFER_SIZE", "MAX_PATCH_VERTICES", "MAX_TESS_GEN_LEVEL", "MAX_TESS_CONTROL_UNIFORM_COMPONENTS",
        "MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", "MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", "MAX_TESS_CONTROL_OUTPUT_COMPONENTS", "MAX_TESS_PATCH_COMPONENTS",
        "MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", "MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", "MAX_TESS_CONTROL_UNIFORM_BLOCKS", "MAX_TESS_EVALUATION_UNIFORM_BLOCKS", "MAX_TESS_CONTROL_INPUT_COMPONENTS",
        "MAX_TESS_EVALUATION_INPUT_COMPONENTS", "MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_CONTROL_ATOMIC_COUNTERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTERS",
        "MAX_TESS_CONTROL_IMAGE_UNIFORMS", "MAX_TESS_EVALUATION_IMAGE_UNIFORMS", "MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS","MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS",
        "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "PATCH_VERTICES", "PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"
    ]),

    ("GettableIndexedState", [
        "TRANSFORM_FEEDBACK_BUFFER_BINDING",
        "UNIFORM_BUFFER_BINDING",
        "TRANSFORM_FEEDBACK_BUFFER_START",
        "TRANSFORM_FEEDBACK_BUFFER_SIZE",
        "UNIFORM_BUFFER_START",
        "UNIFORM_BUFFER_SIZE",
        "SAMPLE_MASK_VALUE",
        "VERTEX_BINDING_OFFSET",
        "VERTEX_BINDING_STRIDE",
        "VERTEX_BINDING_DIVISOR",
        "VERTEX_BINDING_BUFFER",
        "MAX_COMPUTE_WORK_GROUP_COUNT",
        "MAX_COMPUTE_WORK_GROUP_SIZE",
        "ATOMIC_COUNTER_BUFFER_BINDING",
        "ATOMIC_COUNTER_BUFFER_START",
        "ATOMIC_COUNTER_BUFFER_SIZE",
        "SHADER_STORAGE_BUFFER_BINDING",
        "SHADER_STORAGE_BUFFER_START",
        "SHADER_STORAGE_BUFFER_SIZE",
        "IMAGE_BINDING_NAME",
        "IMAGE_BINDING_LEVEL",
        "IMAGE_BINDING_LAYERED",
        "IMAGE_BINDING_LAYER",
        "IMAGE_BINDING_ACCESS",
        "IMAGE_BINDING_FORMAT",
        "BLEND_EQUATION_RGB",
        "BLEND_EQUATION_ALPHA",
        "BLEND_SRC_RGB",
        "BLEND_SRC_ALPHA",
        "BLEND_DST_RGB",
        "BLEND_DST_ALPHA",
        "COLOR_WRITEMASK",
    ]),

    ("GettableString", [
        "EXTENSIONS",
        "RENDERER",
        "SHADING_LANGUAGE_VERSION",
        "VENDOR",
        "VERSION"
    ]),

    ("PointerState", [
        "DEBUG_CALLBACK_FUNCTION",
        "DEBUG_CALLBACK_USER_PARAM",
    ]),

    ("InternalFormatParameter", ["NUM_SAMPLE_COUNTS", "SAMPLES"]),
    ("InternalFormatTarget", [
        "RENDERBUFFER",
        "TEXTURE_2D_MULTISAMPLE",
        "TEXTURE_2D_MULTISAMPLE_ARRAY",
        "TEXTURE_2D",
        "TEXTURE_3D",
        "TEXTURE_2D_ARRAY",
        "TEXTURE_CUBE_MAP",
    ]),

    ("MultisampleParameter", ["SAMPLE_POSITION"]),

    # Occlusion and timer queries
    ("QueryTarget", [
        "SAMPLES_PASSED",
        "ANY_SAMPLES_PASSED",
        "PRIMITIVES_GENERATED",
        "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN",
        "TIME_ELAPSED",
    ]),

    ("QueryParam", ["CURRENT_QUERY", "QUERY_COUNTER_BITS"]),
    ("QueryObjectParam", ["QUERY_RESULT", "QUERY_RESULT_AVAILABLE"]),

    ("ImageAccess", ["READ_ONLY", "WRITE_ONLY", "READ_WRITE"]),

    ("ProgramInterface", [
        "UNIFORM",
        "UNIFORM_BLOCK",
        "ATOMIC_COUNTER_BUFFER",
        "PROGRAM_INPUT",
        "PROGRAM_OUTPUT",
        "TRANSFORM_FEEDBACK_VARYING",
        "BUFFER_VARIABLE",
        "SHADER_STORAGE_BLOCK",
    ]),

    ("ProgramResourceProperty", [
        "ACTIVE_VARIABLES",
        "BUFFER_BINDING",
        "NUM_ACTIVE_VARIABLES",
        "ARRAY_SIZE",
        "ARRAY_STRIDE",
        "BLOCK_INDEX",
        "IS_ROW_MAJOR",
        "MATRIX_STRIDE",
        "ATOMIC_COUNTER_BUFFER_INDEX",
        "BUFFER_DATA_SIZE",
        "LOCATION",
        "NAME_LENGTH",
        "OFFSET",
        "REFERENCED_BY_VERTEX_SHADER",
        "REFERENCED_BY_FRAGMENT_SHADER",
        "REFERENCED_BY_COMPUTE_SHADER",
        "REFERENCED_BY_GEOMETRY_SHADER",
        "REFERENCED_BY_TESS_CONTROL_SHADER",
        "REFERENCED_BY_TESS_EVALUATION_SHADER",
        "TOP_LEVEL_ARRAY_SIZE",
        "TOP_LEVEL_ARRAY_STRIDE",
        "TYPE",
        "IS_PER_PATCH",
    ]),

    ("PrecisionFormatType", ["LOW_FLOAT", "MEDIUM_FLOAT", "HIGH_FLOAT", "LOW_INT", "MEDIUM_INT", "HIGH_INT"]),

    ("TransformFeedbackTarget", ["TRANSFORM_FEEDBACK"]),

    ("ProvokingVertex", ["FIRST_VERTEX_CONVENTION", "LAST_VERTEX_CONVENTION", "UNDEFINED_VERTEX"]),

    ("DebugMessageSource", [
        "DEBUG_SOURCE_API",
        "DEBUG_SOURCE_WINDOW_SYSTEM",
        "DEBUG_SOURCE_SHADER_COMPILER",
        "DEBUG_SOURCE_THIRD_PARTY",
        "DEBUG_SOURCE_APPLICATION",
        "DEBUG_SOURCE_OTHER", "DONT_CARE"
    ]),
    ("DebugMessageType", [
        "DEBUG_TYPE_ERROR",
        "DEBUG_TYPE_DEPRECATED_BEHAVIOR",
        "DEBUG_TYPE_UNDEFINED_BEHAVIOR",
        "DEBUG_TYPE_PORTABILITY",
        "DEBUG_TYPE_PERFORMANCE",
        "DEBUG_TYPE_OTHER",
        "DEBUG_TYPE_MARKER",
        "DEBUG_TYPE_PUSH_GROUP",
        "DEBUG_TYPE_POP_GROUP",
        "DONT_CARE"
    ]),
    ("DebugMessageSeverity", [
        "DEBUG_SEVERITY_HIGH",
        "DEBUG_SEVERITY_MEDIUM",
        "DEBUG_SEVERITY_LOW",
        "DEBUG_SEVERITY_NOTIFICATION",
        "DONT_CARE"
    ]),

    # Pipeline query
    ("PipelineParam", [
        "ACTIVE_PROGRAM",
        "INFO_LOG_LENGTH",
        "VALIDATE_STATUS",
        "VERTEX_SHADER",
        "FRAGMENT_SHADER",
        "COMPUTE_SHADER",
        "GEOMETRY_SHADER",
        "TESS_CONTROL_SHADER",
        "TESS_EVALUATION_SHADER",
    ]),

    ("PatchParam", [
        "PATCH_VERTICES",
    ]),

    ("TextureFormat", [
        # generated: UncompressedTextureFormat + CompressedTextureFormat
    ]),

    # GraphicsResetStatus
    ("GraphicsResetStatus", [
        "NO_ERROR",
        "GUILTY_CONTEXT_RESET",
        "INNOCENT_CONTEXT_RESET",
        "UNKNOWN_CONTEXT_RESET",
    ]),
]

def getEnumGroupByName (name):
    # \note: will raise an (index out of bounds) error if no such group
    return [x for x in ENUM_GROUPS if x[0]==name][0][1]

# EnableCap EnumGroups are also GettableState EnumGroups
getEnumGroupByName("GettableState").extend(getEnumGroupByName("EnableCap"))

# TextureFormat = UncompressedTextureFormat + CompressedTextureFormat
getEnumGroupByName("TextureFormat").extend(getEnumGroupByName("UncompressedTextureFormat") + getEnumGroupByName("CompressedTextureFormat"))

def genStrUtil (iface):
    enumGroups = addValuePrefix(ENUM_GROUPS, "GL_")
    bitfieldGroups = addValuePrefix(BITFIELD_GROUPS, "GL_")
    prototypeFile = os.path.join(OPENGL_DIR, "gluStrUtilPrototypes.inl")
    implFile = os.path.join(OPENGL_DIR, "gluStrUtil.inl")

    writeInlFile(prototypeFile, indentLines(genStrUtilProtos(iface, enumGroups, bitfieldGroups)))
    writeInlFile(implFile, genStrUtilImpls(iface, enumGroups, bitfieldGroups))

if __name__ == "__main__":
    genStrUtil(getHybridInterface())
