// Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // See README.md for format. // Tests took ~40s to run. Disable them for bots to prevent bots getting stuck. // Flush and finish are very common, and we have plenty of other tests that cover // these functionalities 42260039 : dEQP-GLES2.functional.flush_finish.* = SKIP // Failures related to not supporting separate depth/stencil masks on D3D11. 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_* = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.* = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.random.* = FAIL 42260602 D3D11 : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = FAIL //////////////////////////////////////////////////////////////////////////////// // // Temporary entries: they should be removed once the bugs are fixed. // //////////////////////////////////////////////////////////////////////////////// // Vertex attribute aliasing is not supported on D3D 42262131 D3D9 : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = FAIL 42262131 D3D9 : dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond* = FAIL 42262131 D3D11 : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = FAIL // The fragment_ops.depth_stencil.random tests all seem to fail on D3D11. 42261960 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.random.* = FAIL // fragment_ops.depth_stencil.stencil_ops.* fail for D3D11. 42267051 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.* = FAIL // Failures related to the depth_range on Windows / NVIDIA and ATI. 42261135 D3D11 : dEQP-GLES2.functional.depth_range.write.reverse = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.write.half_to_zero = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.write.one_to_half = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.write.0_8_to_third = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.compare.reverse = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.compare.half_to_zero = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.compare.one_to_half = FAIL 42261135 D3D11 : dEQP-GLES2.functional.depth_range.compare.0_8_to_third = FAIL // Common subexpression invariance 42261971 D3D11 : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 42261971 D3D11 : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 42261971 D3D11 : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL // Fails with significant image differences 42261973 D3D11 : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL // Only fails in D3D11 32-bit. 42260413 D3D11 : dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z = FAIL // D3D11 Intel UHD 770 driver 31.0.101.5333 352085732 D3D11 INTEL : dEQP-GLES2.functional.color_clear.scissored_rgb = FAIL 352085732 D3D11 INTEL : dEQP-GLES2.functional.color_clear.scissored_rgba = FAIL 352085732 D3D11 INTEL : dEQP-GLES2.functional.color_clear.short_scissored_rgb = FAIL // D3D11 AMD 42261052 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_l8 = FAIL 42261052 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgb888 = FAIL 42261052 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgba8888 = FAIL // Additional texture.vertex.cube failures on AMD 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_clamp = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_repeat = FAIL 42261977 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_mirror = FAIL // AMD GPU vertex shader texture sampling is not precise enough when rendering to 32-bit backbuffers 42261047 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.wrap.* = FAIL 42261047 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_* = FAIL 42261047 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_* = FAIL // Several mipmap sub tests fail on AMD. Mark them all as failing conservatively. 42261974 D3D11 AMD : dEQP-GLES2.functional.texture.mipmap.* = FAIL // Failures on D3D11 related to attribute_location.bind_aliasing.max_cond. 42267040 D3D11 : dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond* = FAIL // Failures on the D3D11 bots that do not reproduce locally // TODO(jmadill): Figure out why these fail on the bots, but not locally. 42260115 D3D11 : dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_struct_array_fragment = FAIL 42260115 D3D11 : dEQP-GLES2.functional.shaders.invariance.highp.loop_2 = FAIL 42260115 D3D11 : dEQP-GLES2.functional.shaders.invariance.mediump.loop_2 = FAIL // OpenGL desktop back-end failures 42260603 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8 = FAIL 42260603 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8_alpha8 = FAIL 42260603 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8_alpha8 = FAIL 42261969 OPENGL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL // Linux OpenGL Intel 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL 42261982 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_repeat = FAIL // Mac OpenGL specific failures 42262130 MAC OPENGL : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = SKIP 42262096 MAC OPENGL : dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_vertex = FAIL 42260153 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_* = FAIL 42260153 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_* = FAIL 42260153 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_struct_type_* = FAIL 42260153 MAC OPENGL : dEQP-GLES2.functional.shaders.random.trigonometric.vertex.65 = FAIL 40096505 MAC OPENGL : dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_* = FAIL 42261996 MAC OPENGL : dEQP-GLES2.functional.shaders.linkage.varying_4 = FAIL 42267041 MAC OPENGL : dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond* = FAIL // MAC OPENGL INTEL specific 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.complex_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.complex_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.scissored_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.scissored_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.short_scissored_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.polygon_offset.default_render_with_units = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba = FAIL 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.dynamic_loop_never = SKIP 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.function_static_loop_never = SKIP 40096462 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.static_loop_never = SKIP 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_3 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_3 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_3 = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgba8888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgb888_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgba4444_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_l8_pot = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_nearest_* = FAIL 42261996 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_nearest_* = FAIL 40096594 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb = FAIL 40096594 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 = FAIL 40096594 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 = FAIL 40096594 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 = FAIL // Mac AMD OpenGL specific 40096462 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL 42261996 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center = FAIL 42261996 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.dither.* = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.draw.random.* = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil* = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.shaders.fragdata.* = FAIL 42263733 MAC OPENGL AMD : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.* = FAIL // D3D11 AMD already covered by Line 148 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 42261921 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 42261921 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 42260109 D3D11 : dEQP-GLES2.functional.polygon_offset.default_render_with_units = FAIL 42260109 D3D11 : dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units = FAIL // Fail with very tiny pixel differences 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat = FAIL 42261918 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror = FAIL // Failures on some NVIDIA drivers (411.95), passing on older drivers (388.16) and newer ones. 40644666 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.*.common_subexpression_0 = FAIL 40644666 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp = FAIL 40644666 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump = FAIL 40644666 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_lowp = FAIL // New failures when upgrading to Ubuntu 22/newer driver 535.183.01. 362486580 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.texture.completeness.cube.npot_mirrored_repeat = FAIL 362486580 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_nearest_clamp_etc1 = FAIL // Fails on 431.02 NVIDIA driver 40644697 VULKAN WIN NVIDIA : dEQP-GLES2.functional.fbo.render.repeated_clear.* = FAIL // Mac / Metal // Some trig functions have precision issues when fast math is enabled in Metal shader compilation 40096896 MAC METAL : dEQP-GLES2.functional.shaders.invariance.lowp.loop_2 = FAIL // Fails on Metal, some of filtering tests fail when MSAA is off and pass when MSAA is on. Some // tests are opposite. The filtering tests mostly fail on a few pixels. 40644838 MAC METAL : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_linear = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_linear = FAIL 42267042 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_mirror = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.wrap.* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear* = FAIL 42265034 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.* = FAIL 42265084 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL 42265084 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center = FAIL 42265084 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 42263767 MAC METAL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes = FAIL 42263767 MAC METAL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear* = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear* = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear* = FAIL 40644838 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.wrap.* = FAIL 40096847 MAC METAL INTEL : dEQP-GLES2.functional.shaders.builtin_variable.pointcoord = FAIL // Some array initialization tests began to produce invalid results with added __asm__("") statements in the // loop bodies on Ventura. These tests always fail on Sonoma with or without __asm__. crbug.com/1513738 1513738 MAC METAL AMD : dEQP-GLES2.functional.shaders.indexing.tmp_array.*_const_write_dynamic_read_* = FAIL // Pixel 4 test expectations. 42264522 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.48 = SKIP 42264522 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.89 = SKIP 42264522 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.52* = SKIP 42264522 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.77* = SKIP 42264522 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.82* = SKIP 42267039 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear = SKIP 42265027 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex = FAIL 42265027 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex = FAIL 42266310 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.function.global_variable_aliasing_* = FAIL 42267039 PIXEL4ORXL GLES : dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear = FAIL 42265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.13 = FAIL 42265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.26 = FAIL 42265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.31 = FAIL 42265203 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.94 = FAIL 42265173 UBSAN : dEQP-GLES2.functional.shaders.random.* = SKIP // Samsung Galaxy S23 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.color_clear.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.resize.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.shared_colorbuffer.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.stencil_clear.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.stencil.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.polygon_offset.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.rasterization.primitives.* = SKIP 42266598 GALAXYS23 VULKAN : dEQP-GLES2.functional.shaders.random.* = SKIP // Snapdragon 8 Gen3 Mobile Reference Device b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.fbo.render*stencil* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.rasterization.primitives.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.fragdata.valid_dynamic_index = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.basic_expression.combined.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.basic_expression.fragment.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.conditionals.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.exponential.fragment.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.scalar_conversion.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.swizzle.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.texture.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.shaders.random.trigonometric.fragment.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.texture*cube* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.uniform_api.random.* = SKIP b/328156792 PINEAPPLE VULKAN : dEQP-GLES2.functional.uniform_api.value.assigned.* = SKIP // BGRA failures 42267264 : dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer*bgra = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.color*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.depth*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.*_colorbuffer*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.*_depthbuffer*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.*_stencilbuffer*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.resize*bgra* = FAIL 42267264 : dEQP-GLES2.functional.fbo.render.stencil*bgra* = FAIL // WebGPU failures // These tests fail because the WGSL translator doesn't know what to do with matrix attributes yet. 42267100 WGPU : dEQP-GLES2.functional.attribute_location.bind_relink_hole.mat* = FAIL 42267100 WGPU : dEQP-GLES2.functional.attribute_location.bind_hole.mat* = FAIL 42267100 WGPU : dEQP-GLES2.functional.attribute_location.bind.mat* = FAIL 42267100 WGPU : dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat* = FAIL // Tests that fail because uniforms aren't yet implemented in the WGSL translator 42267100 WGPU : dEQP-GLES2.functional.negative_api.shader.uniform* = FAIL 42267100 WGPU : dEQP-GLES2.functional.state_query.shader.program_active_uniform_* = FAIL 42267100 WGPU : dEQP-GLES2.functional.attribute_location.bind_aliasing.* = FAIL 42267100 WGPU : dEQP-GLES2.functional.light_amount.* = FAIL // These tests crash because redeclarations of gl_ variables as invariant are not yet supported in the WGSL translator. 42267100 WGPU : dEQP-GLES2.functional.shaders.invariance.* = SKIP // Other WebGPU failures. 356399840 WGPU : dEQP-GLES2.functional.buffer.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.clipping.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.color_clear.*complex* = FAIL 356399840 WGPU : dEQP-GLES2.functional.color_clear.*masked* = FAIL 356399840 WGPU : dEQP-GLES2.functional.color_clear.*scissored* = FAIL 356399840 WGPU : dEQP-GLES2.functional.default_vertex_attrib.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.depth_range.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.depth_stencil_clear.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.dither.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.draw.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.api.attachment_query_tex2d = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_not_bound_fbo = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.api.texture_levels = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 = FAIL 356399840 WGPU : dEQP-GLES2.functional.fbo.render.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.fragment_ops.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer = FAIL 356399840 WGPU : dEQP-GLES2.functional.lifetime.attach.deleted_input.shader_program = FAIL 356399840 WGPU : dEQP-GLES2.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer = FAIL 356399840 WGPU : dEQP-GLES2.functional.negative_api.texture.generatemipmap_npot_wdt_hgt = FAIL 356399840 WGPU : dEQP-GLES2.functional.polygon_offset.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.rasterization.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.read_pixels.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.shaders.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.state_query.shader.uniform_value_* = FAIL 356399840 WGPU : dEQP-GLES2.functional.texture.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.uniform_api.* = FAIL 356399840 WGPU : dEQP-GLES2.functional.vertex_arrays.* = FAIL